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  #1  
Old 11-16-2019, 04:09 PM
byzah byzah is offline
Decaying Skeleton


Join Date: Apr 2014
Posts: 4
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The patch notes are confusing as I deleted my chanter in 2001 yet I can remember memming inviz to break charm early.

Unreliable witness, obviously [You must be logged in to view images. Log in or Register.]

I'll get my coat.
  #2  
Old 11-16-2019, 04:15 PM
bwe bwe is offline
Sarnak


Join Date: Mar 2011
Posts: 246
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Quote:
Originally Posted by byzah [You must be logged in to view images. Log in or Register.]
The patch notes are confusing as I deleted my chanter in 2001 yet I can remember memming inviz to break charm early.

Unreliable witness, obviously [You must be logged in to view images. Log in or Register.]

I'll get my coat.
Yeah that patch note must be wrong, this mentions invis breaking charm from 2000

https://groups.google.com/forum/m/#!searchin/alt.games.everquest/Charm$20invis/alt.games.everquest/IcC9ObuzvxM
  #3  
Old 11-16-2019, 04:20 PM
byzah byzah is offline
Decaying Skeleton


Join Date: Apr 2014
Posts: 4
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Quote:
Originally Posted by bwe [You must be logged in to view images. Log in or Register.]
Yeah that patch note must be wrong, this mentions invis breaking charm from 2000

https://groups.google.com/forum/m/#!searchin/alt.games.everquest/Charm$20invis/alt.games.everquest/IcC9ObuzvxM
Unless they went back and forth on it?

I do have a "proper" memory of sitting down in Unrest and memming Inviz to remove charm there as the team didn't want my pet hanging around after a fight. I was a high elf - so no Hide.

One nerf to necros regarding charm that I recall was that necros would camp a named and charm one mob then set it on the named then FD. They could stay FD (100% safe assuming no AEs in range) and their pet would keep fighting. The nerf was that FD would break charm after X seconds.
  #4  
Old 11-16-2019, 04:24 PM
strawman strawman is offline
Aviak


Join Date: Oct 2019
Posts: 73
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Quote:
Originally Posted by bwe [You must be logged in to view images. Log in or Register.]
Yeah that patch note must be wrong, this mentions invis breaking charm from 2000

https://groups.google.com/forum/m/#!searchin/alt.games.everquest/Charm$20invis/alt.games.everquest/IcC9ObuzvxM
This link didn't work for me but I did go back and start looking at alt.games.everquest.

May 2001:

Quote:
Greets,
I just hit 12 with one of my many alts, (Enchanter this time) and
picked up Charm as one of my new spells. With mez and mem-blure it
seems like the perfect tool for soloing. Needless to say I haven't had
time to try it out yet. Any suggestions or comments?

Cheers
Quote:
soloing an enchanter? brave, very brave indeed.
The charm is prety good. Charm a critter, kill another one with it and kill
your weakened one after that. Saves time.
Quote:
As someone else pointed out, SoW is pretty much a necessity for charm
soloing. Make sure you always keep the mob your pet is fighting
rooted. That way when charm breaks you have only one mob coming at you
instead of two. Stay far enough away that you can charm or mez/charm
again when it breaks.

You usually don't open with charm, mez/tash/charm instead, or just
tash/charm if you're that confident in your channeling skill. Tash
seems to help quite a bit in charm duration.
Quote:
Charisma helps. I don't think anyone's done any comparitive studies to see
how much it helps, but Verant says it does.

But what helps even more is tash. Tash that mob before you charm it, and
the charm will last for a LONG time.
Quote:

I haven't had very good luck with using charm to solo. But I find it
works wonderfully in a group where there is someone to cover my back.
If the group pulls a couple mobs and one is a green or blue con caster I
often charm the caster, assist main tank, and /pet attack.
I generally warn the group that I might be casting charm, and try to let
them know which mob is charmed. Otherwise they might waste quite a bit
of effort on it.

I've heard that higher charisma makes charm last longer. Boosted mine a
bit and it seems to help.

Sounds like people were doing nearly the same thing we are now in 2001.
  #5  
Old 11-16-2019, 04:34 PM
mycoolrausch mycoolrausch is offline
Kobold


Join Date: Nov 2014
Posts: 170
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From Feb 2000:

Quote:
Kentoo Bryteblade

"steve" <_-srhe...@usa.net> wrote in message
news:ggGn4.20503$MN.87996@news2.jacksonville.net.. .
<SNIP>

> I have many many times
> and EVERYTIME I try to charm a spec, I just hope my sow I just traded a
> clarity for don't run out. Now I have seen level 44+ enchanters that have
> every cha (i.e. cha=200)(ie = twinked out) item in the game (almost) on
the
> character, charm specs, but even then the spec breaks the charm! usually
in
> less time it would take for the spec to kill other specs. SO our charm is
> almost worthless. please prove me wrong
Well I don't know about soloing spec island, but my wife and I can do three
or four using mes and charm...she has no significant problem charming specs
and hasn't since about level 35 (she's 40 now and I'm 37th and a warrior).
She has soloed two specs using one charmed to kill the other, then burning
the former pet. The key is to let the specs fight it out...only casting
enough to let your pet stay ahead in damage, and medding the rest of the
time (and yes same strategy for clopses and HGs). Ensure you let your pet
take allot of damage, go invis to break the charm, then mes and burn.
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