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Old 11-15-2019, 02:58 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Join Date: Aug 2018
Posts: 719
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
EQ raiding is and always has been a case of, "How hard can we 'sploit and not get punished for?" Been that way since the start. Anyone claiming otherwise is either woefully ignorant or outright delusional. That's par for the course in any open-ended game and could be regarded as equivalent to the widespread pushing the rules that takes place in many other areas of competition (notoriously in auto racing, as an example).

In other words, it's fair game until the admins say it isn't. Nice job on a Nagafen kill with an undergeared low-level scratch force.

Danth
I'd say this applies to just about every MMO, ever, to be honest. It's just far more punishingly significant in a purely-sandbox MMO like EverQuest, wherein one guild's gain is effectively all other guild's losses.

Thankfully the "elite guilds" on the P99 servers are far less selective than they were on Live. Essentially any player level 60 can apply (and likely get accepted) to any "top tier guild" on Blue. This may be different on Green/Teal though, as the populations are significantly higher.

I expect (based on their low population counts) that Tanks and Monks/Rogues will be in very high demand a month or two from now as the planes begin to open up and additional guilds look to begin raiding. Then we have a FULL YEAR until Kunark releases which will, apparently, be more than sufficient for these guilds to powerlevel all the Warriors/Monks/Rogues/Clerics they will need for Kunark raiding.
 


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