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#1
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Hybrid exp penalties do not effect the entire group. They don't give cooties, contrary to (popular?) belief.
When a mob dies, the first thing that is calculated is how much exp everyone gets. Using the delicious pie example, 100% of the pie is distributed based upon the levels of everyone in the group. Once this is determined, then the exp penalties get applied, per individual. So everyone gets their slice of the pie. Then right before each person eats their slice, the penalties hit and anyone with an exp penalty gets a piece of their pie cut off before consumption. If it isn't working like this, then it's a bug. [You must be logged in to view images. Log in or Register.] Also the ability to tank != the efficiency of tanking. Plate is meant to give a constant mitigation that gives healers more time to react; since the incoming damage is constant and not bursty, it is much easier for a healer to say "At 30%, I'm going to heal" and know the tank is probably going to make it until then, whereas a Monk is subject to failing a couple avoidance checks and taking more damage more unpredictably. | ||
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#2
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Quote:
__________________
Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
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#3
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Quote:
Monks are good dungeon group members because we can dps OR tank. Our avoidance is great, but I don't see how you think our mitigation is too good (or different than 10 years ago). The damage I take is erratic and a cleric needs to be on his or her toes. When I get hit, I get hit big...and like everything in EQ, it comes in streaks. On normal exp mobs this is no big deal. But on anything non-trivial, believe me, I would rather have a plate class tanking. And tbh, I would always rather have a plate class tank 'cause my dps is horrible when tanking and I would rather duck out when the mob is at 30% to bring more exp bags to the group. Monks took a big nerf in Luclin, no doubt. But it ain't happening here. And thank god. We are a strong class but nothing OP. We are maybe #4 at tanking and #2 at melee dps (maybe). And the best part about being a monk is that having 2 or even 3 is not a problem, and even desired, unlike most classes. But please...just because we "can" tank, doesn't mean we are preferred tanks.
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Reptak - 60 Ikky Monk
Iniquity - 59 Ogre SK Aidar - 54 Woodelf Druid Chimeran - 36 DE Enchanter <The Mystical Order> | |||
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