2500 on the other night, and 6 in rathe mountains. Between loot, zone design(or bugs) and ZEM, there’s only a handful of zones most people will go to. If they can’t find mobs, they’d rather log off than play in some marginal area. They’ve been conditioned to do this from 10 years of blue. This was always going to happen with a ZEM enforced xp highway.
In classic people didn’t know better. They spread out primarily out of ignorance. That can’t be recreated. I’ve spent time in low population zones, and grouped with adventurous types. In the end they tend to lose their interest and want to return to the herd. Because the xp is terrible, the loot is terrible, the zone is buggy and/or you have to constantly dodge out of depth level 40 monsters to get your level 13 monsters.
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