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  #91  
Old 11-01-2019, 10:16 AM
Nirgon Nirgon is offline
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The people who want to split green just want to kill it

Don't fall for this shit
  #92  
Old 11-01-2019, 10:25 AM
zodium zodium is offline
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Quote:
Originally Posted by Khorza [You must be logged in to view images. Log in or Register.]
You know people have no argument when they start spouting cryptic bs like this which conveys literally zero information.
it's not cryptic to anyone who played vanilla

anyway don't split green but do normalize spawn times to 800-1000 people
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  #93  
Old 11-01-2019, 10:48 AM
Khorza Khorza is offline
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Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
Where do those 1,000 players go once they level up to 25 or so? Your responses haven't answered that, they have just blown smoke.
Is this real life? Now I'm convinced that you're just trolling at this point because I just answered this by literally listing the zones where you can hunt at level 25 a couple posts above:

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Originally Posted by Khorza [You must be logged in to view images. Log in or Register.]
Mid 20s has like... Splitpaw, SolA, Cazic Thule, Runnyeye, Mistmoore, Highkeep, Permafrost, Najena, could even do the Shin Lord camp in Upper Guk. That's just about every dungeon in the game. And then you have most of the decent outdoor zones too like South Karana.

It's the one level range in vanilla EQ where you're overwhelmed with potential places to exp.
Instead of just yelling the same stuff over and over, how about you actually read and respond to the counterpoints?

If you think the mid 20s are going to be a problem all I can assume is that you're very new to the game. So just relax, play the game, and enjoy yourself. Everything is going to be okay.

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Originally Posted by zodium [You must be logged in to view images. Log in or Register.]
it's not cryptic to anyone who played vanilla

anyway don't split green but do normalize spawn times to 800-1000 people
It doesn't make sense to anyone because you used the most vague language possible. Vanilla EQ works "the opposite way" of people spreading out as their level ranges spread out? So 2000 level 1s have less competition then an equal distribution of players across all level ranges? It's simply how numbers work, it has nothing to do it with it being EQ or not. Again, if you believe this, you're either trolling or don't know much about the game.
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Last edited by Khorza; 11-01-2019 at 10:51 AM..
  #94  
Old 11-01-2019, 10:55 AM
Deathrydar Deathrydar is offline
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Originally Posted by Khorza [You must be logged in to view images. Log in or Register.]
It doesn't make sense to anyone because you used the most vague language possible. Vanilla EQ works "the opposite way" of people spreading out as their level ranges spread out? So 2000 level 1s have less competition then an equal distribution of players across all level ranges? It's simply how numbers work, it has nothing to do it with it being EQ or not. Again, if you believe this, you're either trolling or don't know much about the game.
Lol...wow. I'm done. I can't anymore....
  #95  
Old 11-01-2019, 10:59 AM
Khorza Khorza is offline
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Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
Lol...wow. I'm done.
You were done pages ago because you know this request is ridiculous and you have no points to support it besides "I want it regardless of whether it harms the project or not."
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  #96  
Old 11-01-2019, 11:07 AM
Gustoo Gustoo is offline
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He means that once people are level 50 there are only like 3 places to level up on classic eq, which is correct.

We are dealing with a super wonderful problem that we may have actual overpopulation of people focused on getting to level 50. Classic didn't have this problem, because people spent weeks trying to find their guild master in faydwer before falling to their death and then spent days trying to find their dead body before giving up on it and rolling a new character to go and find their guild master.

Classic replica problems.

Staff is currently working on a system to wipe the EQ memory (but not the addiction) from all vintage players so that they can start the experience not knowing how to play just like they used to. I think patch v902 will implement this but I'm not totally sure.
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  #97  
Old 11-01-2019, 11:27 AM
Khorza Khorza is offline
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Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
He means that once people are level 50 there are only like 3 places to level up on classic eq, which is correct.
I don't think he ever mentioned leveling at 50 but that's even more ridiculous since it's a year away and you have Lower Guk, Sol B, guards, various NPCs, plus the entire continent to Kunark to exp in. Call me crazy but I don't think we should launch a new server now just because we might have some overpopulation a year from now in Kunark (we won't).

If you meant 40-50, I already mentioned this is probably the most restrictive level range in the game. But the nice thing about EQ is that the primary focus isn't just hitting max level to raid, so you're going to have the entire player base leveling up at all kinds of different rates. Some people will take a year to get to 20, some people will be 40 in a couple of weeks. This natural spreading of the population will provide a consistent flow of players into the high level hunting areas until they reach 50 and exit the leveling experience.

It's difficult to predict what the populations will be in Lower Guk and Sol B in a few months, but I don't think there's a strong argument for launching a new server now just because a couple dungeons might get a little too full for a few weeks.
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  #98  
Old 11-01-2019, 11:59 AM
zodium zodium is offline
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lol ok
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  #99  
Old 11-01-2019, 12:12 PM
YendorLootmonkey YendorLootmonkey is offline
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Not to be sexist in this age of #metoo, but if you can't find a group on Green, it is your own fault for not roleplaying a scantily-clad wood elf or dark elf female using a whip for a weapon, and who also happens to be a sex-starved, flirty 21-year-old woman in real life who also happens to be recovering from breast augmentation surgery and doesn't have a microphone.

Pander to your audience, people.
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Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #100  
Old 11-01-2019, 12:21 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
More unintelligent assumptions. I never said or lead anyone to believe that. I will try to explain this to you, although past experiences are leading me to believe that I am wasting my time. At prime time, there are 2.2k players on green. Let's say for arguments sake, the mass amount of players that are the same level and there are 1,000 of them.

Where do those 1,000 players go once they level up to 25 or so? Your responses haven't answered that, they have just blown smoke.

This isn't difficult......think about it. The garbage that you posted is inaccurate! 1,000 players.....where do they go?

I'm sure your answer will be something about that you have no issues finding a group, yada, yada, yada.
At prime time last night it was barely over 2k.

At any rate, you're the only person who is claiming it's tough to find spawns at this point. All of those complaints seem to have gone away as players have spread out. I haven't had a single issue finding a group or spawn since launch day. TBH, I've actually never had an EASIER time EXPing because, since the population is on the higher side, I can find a group at all times on my characters that can't efficiently solo lol. I'm honestly legitimately confused how you're having a hard time finding things to kill and/or finding groups. What zones are you currently trying to level in?
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