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Originally Posted by Mblake81
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I am surprised Vah-shir cat and Pepe froglok didn't make the cut, especially in this roflgame market with a splash of Mass Effect. Redditors will probably love it though, especially if they add in rage comic emotes and whatever the new trendy dance emotes are (for a nominal mtx fee)
I am waiting on the DLC that adds in hobbits carrying Halo: Combat Evolved shotguns.
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The playable Froglok race is unironically one of the only efforts of artistic originality that came out of EQ1 during its first 5 years. Not a sentient frog race specifically (because that's been done before in fiction), but rather their design and look. Every prior playable race was artistically barebones mundane D&D public domain stuff that didn't stand out compared to the countless other High Fantasy RPG videogames at the time.
So at the very least kudos to Brad trying to make the choices on races more appealing. Even the gnomes look neat. And spoiler: they don't need to look like D&D 1st edition Gnomes. Neither do the Halfings need to look like JRR Tolkien's Middle Earth's Hobbits or how Dwarves in Elder Scrolls (which were ancient tinkering elves) need to be Middle Earth Dwarves.
And since you brought up science fiction games like Halo and Mass Effect, you know there's a parked flying alien saucer in Qeynos that is used for worshiping a grey alien that ascended to godhood right? So the idea of science fiction elements and extraterrestrials exist in your beloved classic EQ too. Just in case you tried to forget :^)
Quote:
Originally Posted by solleks
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More excited for Rogean Nilbog eq1 custom content than Pantheon at this point
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I don't think anyone's going to like it. I mean even if the community has some competent game designers to help out with it, it will nevertheless have to contend with the 20 years of rose tinted glasses of what every individual person would consider as a 'classic' alternative to the mainline route SoL and beyond.