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#7
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The logs from the new try on the new install
2019-10-17 15:27:38 Starting EverQuest (Build Oct 31 2005 10:33:37) 2019-10-17 15:27:38 Timezone: UTC-5h00m 2019-10-17 15:27:38 Loading graphics DLL. 2019-10-17 15:27:38 Parsing INI file .\eqclient.ini 2019-10-17 15:27:38 INI file .\eqclient.ini loaded. 2019-10-17 15:27:39 Initializing timers. 2019-10-17 15:27:42 Psh (4337). 2019-10-17 15:27:42 2019-10-17 15:27:42 Checking critical files. 2019-10-17 15:27:42 Initializing WinSock. 2019-10-17 15:27:42 Enumerating 3D devices. 2019-10-17 15:27:42 Found adapter #0 - NVIDIA GeForce GT 1030 (25.21.14.1935) 2019-10-17 15:27:42 Adapter #0 - NVIDIA GeForce GT 1030 : 2019-10-17 15:27:42 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2019-10-17 15:27:42 16Bit(565) = 0, D32 = 0, D24 = 0, D16 = 0 2019-10-17 15:27:42 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2019-10-17 15:27:42 Initializing keypress handler. 2019-10-17 15:27:42 Parsing INI file .\defaults.ini 2019-10-17 15:27:42 INI file .\defaults.ini loaded. 2019-10-17 15:27:42 Loading keyboard tables. 2019-10-17 15:27:42 Creating window. 2019-10-17 15:27:42 Checking display driver version. 2019-10-17 15:27:43 Activating window. 2019-10-17 15:27:43 Picking a default resolution, desktop is 1680 x 1050, 32 bits 2019-10-17 15:27:43 Ratio is 1.60 2019-10-17 15:27:43 Resolution was capped at 1280 x 720 2019-10-17 15:27:43 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2019-10-17 15:27:43 Resolution selected 1280 x 720, 32 bits 2019-10-17 15:27:43 CRender::InitDevice: Using 32bit mode. 2019-10-17 15:27:43 CRender::InitDevice: Using vsync 0. 2019-10-17 15:27:43 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2019-10-17 15:27:43 CRender::InitDevice: HardwareTnL Enabled. 2019-10-17 15:27:43 Using hardware vertex shaders. 2019-10-17 15:27:44 Initializing render system. 2019-10-17 15:27:44 Trilinear Mipmapping available. 2019-10-17 15:27:44 Vertex Shader Version: 3.0 2019-10-17 15:27:44 Pixel Shader Version: 3.0 2019-10-17 15:27:44 Initializing engine internals. 2019-10-17 15:27:44 CRender::InitDevice completed successfully. 2019-10-17 15:27:44 Parsing INI file ./eqlsUIConfig.ini 2019-10-17 15:27:44 INI file ./eqlsUIConfig.ini loaded. 2019-10-17 15:28:10 Server selected 144.121.19.167 (0278988). 2019-10-17 15:28:10 Initializing DirectInput. 2019-10-17 15:28:10 Initializing Keyboard. 2019-10-17 15:28:10 Initializing Mouse. 2019-10-17 15:28:10 Creating font list. 2019-10-17 15:28:10 Creating game object. 2019-10-17 15:28:10 Deleting obsolete files. 2019-10-17 15:28:10 Loading string tables. 2019-10-17 15:28:10 Initializing client variables. 2019-10-17 15:28:10 Loading spell effects. 2019-10-17 15:28:10 Initializing display structures. 2019-10-17 15:28:10 Sound Manager loaded 2165 filenames from soundassets.txt. 2019-10-17 15:28:11 Voice Manager loaded 12 macros from VoiceData.txt. 2019-10-17 15:28:11 Networking: using port [65390]. 2019-10-17 15:28:11 Networking: Connection Established [1] 2019-10-17 15:28:11 WorldAuthenticate: Initiating Login. 2019-10-17 15:28:11 WorldAuthenticate. I got a message of type 0xfa6 (4006). 2019-10-17 15:28:11 WorldRPServer message: server name project1999 2019-10-17 15:28:11 2019-10-17 15:28:11 WorldAuthenticate. I got a message of type 0x4ec (1260). 2019-10-17 15:28:11 WorldAuthenticate. I got a message of type 0x3c25 (15397). 2019-10-17 15:28:11 Networking: Connection Closed [0] with 0 pending bytes. 2019-10-17 15:28:11 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown. 2019-10-17 15:28:11 *** WorldAuthenticate. Checkpoint 3. 2019-10-17 15:28:12 Cleanup 4 2019-10-17 15:28:12 2019-10-17 15:28:12 Cleanup 5 2019-10-17 15:28:12 2019-10-17 15:28:12 Cleanup 6 2019-10-17 15:28:12 2019-10-17 15:28:12 Cleanup 7 2019-10-17 15:28:12 2019-10-17 15:28:12 Cleanup 8 2019-10-17 15:28:12 2019-10-17 15:28:12 Cleanup 9 2019-10-17 15:28:12 2019-10-17 15:28:12 Cleanup 10 2019-10-17 15:28:12 2019-10-17 15:28:12 Cleanup 11 2019-10-17 15:28:12 2019-10-17 15:28:12 Picking a default resolution, desktop is 1680 x 1050, 32 bits 2019-10-17 15:28:12 Ratio is 1.60 2019-10-17 15:28:12 Resolution was capped at 1280 x 720 2019-10-17 15:28:12 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2019-10-17 15:28:12 Resolution selected 1280 x 720, 32 bits 2019-10-17 15:28:12 CRender::InitDevice: Using 32bit mode. 2019-10-17 15:28:12 CRender::InitDevice: Using vsync 0. 2019-10-17 15:28:12 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2019-10-17 15:28:12 CRender::InitDevice: HardwareTnL Enabled. 2019-10-17 15:28:12 Using hardware vertex shaders. 2019-10-17 15:28:12 Initializing render system. 2019-10-17 15:28:12 Trilinear Mipmapping available. 2019-10-17 15:28:13 Vertex Shader Version: 3.0 2019-10-17 15:28:13 Pixel Shader Version: 3.0 2019-10-17 15:28:13 Initializing engine internals. 2019-10-17 15:28:13 CRender::InitDevice completed successfully. 2019-10-17 15:28:13 Parsing INI file ./eqlsUIConfig.ini 2019-10-17 15:28:13 INI file ./eqlsUIConfig.ini loaded. | ||
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