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#36
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I liked the way for a monthly fee more.
Today you play through a game and get a beautiful item in the shop for microtransactions, wich is OK for some games. I realy like Path of Exile for example. But in a game with a monthly fee you knew that everything in the game (specially when it was a bit harder, like EQ was) was earned by players with patience and teamwork. It was worth something. Not just pay money. It was about reputation: Did you see XY? Wow, he made it. He finaly got XYZ. That looks so cool. I wish i could anesthetize myself for the next week... i can't wait. This in mind: bronze armor will be so uber [You must be logged in to view images. Log in or Register.]
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![]() Asmodina - Level 39 Wizard << blue >> Corvinia - Level 51 Druid << green >> | ||
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