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Old 10-16-2019, 05:23 PM
Jimjam Jimjam is offline
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Join Date: Jul 2013
Posts: 12,787
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Quote:
Originally Posted by BlankDiploma [You must be logged in to view images. Log in or Register.]
Any areas where a bunch of players congregate are going to be very bright due to the stacking effects of multiple light sources.

I've already implemented a fix to tone it down a bit (it used to be even worse!) but there's only so much I can do.

An upcoming option to limit the number of dynamic lights being rendered at once should help a little, but ultimately I think it's something you'll just need to get used to.
I'll be honest i always thought in classic the strongest lightsource in an area took precedent. I find it odd they 'stack' here.

Also the light sources seem kinda abrupt. They go from really bright to nothing very quickly.

I do want to say, while perhaps not quite perfect, the current beta set up captures the feel of 1999 much better than the lighting version on blue does.
 


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