Quote:
Originally Posted by Lampolo
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The Velious UI makes me feel sick. I think a lot of people will have this eye strain issue. Please allow us to use something else. The brown tint helps but not much.
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I don't understand where all of these people who apparently get vertigo from transparent windows are coming from. The easiest solution in game is to right click each window:
- Window > Background > Texture
- Window > Background > Tint Color > Select Color > Accept
Now you have solid colored backgrounds of whatever color you would like.
Quote:
Originally Posted by zaneosak
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My only criticism is that something changed in the inventory part of the ui between yesterday beta and the big ui change today. It's like all tinier. Text much smaller, exp bar smaller, can barely see it compared to before. The stone color buttons are fine, I can appreciate the sentiment of them, is my inventory problem possibly a resolution issue? Not sure but that drastically changed for me and actually hurts my eyes. New spellbook looks awesome, casting bar is a little disorienting because it's not attached to anything and had the old school look but still cool.
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This did change during devleopment. Deezy is looking into increasing the font size back up by 1. Exp bar will be investigated as that is custom art.
Quote:
Originally Posted by dbouya
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Yeah, I do think it's important that people can read the text even on a 4k monitor.
Although atm on my 1440p monitor, playing in a window that takes up about 75% of my screen, I can still read the text. I do think it's important that the game can be played on modern systems though, even if supporting a larger resolution and text size isn't classic. I do know some people do own 4k monitors (aka 2160p).
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EverQuest UIs by default do not support large sized monitors. None of the UI components scale in the EverQuest UI system. The only way to "support" large resolution displays is to make the UI components extremely large. Which would ACTUALLY make smaller resolutions completely unusable. So in order to support EVERYONE it makes much more sense to keep the resolutions as is.
Quote:
Originally Posted by Smashed
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I really like the new ui. The only criticism I’d offer is the mouse cursor can blend in at times and the font size seems smaller on the inventory page. Too small, for me.
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We will be looking into increasing the size of the font by 1 (where it was on old version of veliousUI).
Quote:
Originally Posted by Throatseeker
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It is not really super classic; it is very much a hybrid like ours is. It also doesn't take into account the viewport properly and would require a lot of work on the end user's part to set up the viewport to get anything resembling a classic experience. Also players (including myself) often used the F10 full screen option. The Velious UI just took the missing components from the Stone UI and made them available on the F10 fullscreen to be honest. So the Velious UI is just basically the complete version of the F10 Fullscreen UI.
Quote:
Originally Posted by Palemoon
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Is there a way to change the transparent background of the entire UI at one stroke, or is the only way to change all the individual windows manually? If not, can we have the default be solid black (for ease of reading/seeing) and people can then go in and make what they want transparent if they want to?
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Quote:
Originally Posted by Martan
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So your telling me they made it an option to play with a quarter of the viewable area or all of it? What kind of sadistic crazy person would do that. I played from day one until early Kunark playing with a quarter of the viewable area because I didn’t know to press F10?
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See omgmo response quoted below.
Quote:
Originally Posted by omgmo
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You were viewing the same amount of the game world regardless of which UI. One was just viewported (shrink the game world so that there is black bars around, not chop off the viewable gameworld area), and UI filled in the gaps. What you saw was a smaller version of the exact same thing, except your UI was to the sides instead of the middle of the game world obstructing your view.
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Quote:
Originally Posted by Trollhide
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Clicking Forage with an item on your cursor results in
"Forage Error: Cursor not empty."
in chat and consumes the forage cooldown
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I don't believe this has anything to do with the UI. This sounds like a regular bug (or maybe working as intended?). The error message you got sounds very deliberate and makes it seem like not a bug.