Quote:
Originally Posted by Jibartik
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Great work blank, this is a like, real great direction I was reallyl bummed at the effects of lanterns on the environment screwing around in low level zones over the last few months on blue, and this is so much better than I expected its like, a whole new game, but in like a SUPER great way. Like I feel like its just what the almighty brad intended. Thanks for this!
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Quote:
Originally Posted by soronil
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It was all zones...
I found out it was because before the patch i did /dyn off
which sets (i guess)
ShowDynamicLights=FALSE
The client hack you guys did to not allow "dyn" command means that i could not turn it back on in game. had to edit eqclient.ini.
Perhaps you guys should find a way to ACTUALLY force dynamic lighting to be on, instead of the current client hack that just prevents it from being changed.
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OOPS
Thank you for the report! That certainly explains it. I will make sure this gets addressed.
(For the record, I was under the impression that /dyn off and turning off "advanced lighting" in the options were the same thing - apparently they are not. Advanced lighting is properly forced on but /dyn off was an oversight.)