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  #1  
Old 10-13-2019, 12:21 PM
loramin loramin is offline
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Of course it would be a good idea, and I'd imagine R&N wish they magically had another quarter to get things done. But they promised the world, and everyone is relying on that promise now.

Honestly, I think it'd be better for them to keep that promise and release on time, and then just fix a few bugs later (that's classically what Verant did, right? [You must be logged in to view images. Log in or Register.]).

The sad part to me are the larger issues, which likely won't get fixed at all on Green (1.0). For instance:
  • Infected Paw instead of Splitpaw at launch
  • Paineel not existing initially (key NPCs are in Toxx instead; NOTE: Nilbog said this one might happen, if they have time)
  • Necros/Shaman (both PCs and NPCs) having charm

I'm afraid we may well have to wait for Green 2.0 to actually see "true" classic EQ ... but even so I don't think perfect should be the enemy of good, and I don't think 1.0 should be delayed.
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Last edited by loramin; 10-13-2019 at 12:34 PM..
  #2  
Old 10-13-2019, 12:28 PM
Palemoon Palemoon is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Of course it would be a good idea, and I'd imagine R&N wish they magically had another quarter to get things done. But they promised the world, and everyone is relying on that promise now.

Honestly, I think it'd be better for them to keep that promise and release on time, and then just fix a few bugs later (that's classically what Verant did, right? [You must be logged in to view images. Log in or Register.]).

The sad part to me are the larger issues, which likely won't come get fixed at all on Green (1.0). For instance:
  • Infected Paw instead of Splitpaw at launch
  • Paineel not existing initially (key NPCs are in Toxx instead)
  • Necros/Shaman (both PCs and NPCs) having charm

I'm afraid we may well have to wait for Green 2.0 to actually see "true" classic EQ ... but even so I don't think perfect should be the enemy of the good, and I don't think 1.0 should be delayed.
Or if red99 gets the greentreatment a bit after this launch, they will be in for that.
  #3  
Old 10-13-2019, 12:33 PM
Coridan Coridan is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
The sad part to me are the larger issues, which likely won't come get fixed at all on Green (1.0). For instance:
  • Paineel not existing initially (key NPCs are in Toxx instead)
Paineel isn't in, at least, the Necro I made on beta spawned in Erudin and I walked out to the Necromancer hut in Toxx and it was filled with a Necro guild.
  #4  
Old 10-13-2019, 12:35 PM
loramin loramin is offline
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Quote:
Originally Posted by Coridan [You must be logged in to view images. Log in or Register.]
Paineel isn't in, at least, the Necro I made on beta spawned in Erudin and I walked out to the Necromancer hut in Toxx and it was filled with a Necro guild.
[You must be logged in to view images. Log in or Register.]

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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
So far beta really good I hope they do what's right with release date whatever that is. People are planning days off now so best not to screw with that.

I had a great night questing. Different level strats with that 10x modifier.
Honestly I have to say that the 10x modifier kinda depressed me. I was like, "if I'm leveling this slowly, at level 1, with a 10x modifier ... and I'm going to have a 2x death XP penalty ... Jesus Christ Green is going to take forever!
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Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
Last edited by loramin; 10-13-2019 at 12:37 PM..
  #5  
Old 10-13-2019, 03:21 PM
Tyronius of Midnight Tyronius of Midnight is offline
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Quote:
Originally Posted by Coridan [You must be logged in to view images. Log in or Register.]
Paineel isn't in, at least, the Necro I made on beta spawned in Erudin and I walked out to the Necromancer hut in Toxx and it was filled with a Necro guild.
How is this an issue?
  #6  
Old 10-13-2019, 12:59 PM
Chryorn Chryorn is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Paineel not existing initially (key NPCs are in Toxx instead)
But that is how it was in Classic. No nice city for evil Erudites.
  #7  
Old 10-13-2019, 01:09 PM
Deathrydar Deathrydar is offline
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lol
What? Postpone?
Nah......if something can be fixed or made "more classic", R&N can have it implemented in 12 days. Those guys are OP!
  #8  
Old 10-13-2019, 03:17 PM
Nilstoniakrath Nilstoniakrath is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Of course it would be a good idea, and I'd imagine R&N wish they magically had another quarter to get things done. But they promised the world, and everyone is relying on that promise now.

Honestly, I think it'd be better for them to keep that promise and release on time, and then just fix a few bugs later (that's classically what Verant did, right? [You must be logged in to view images. Log in or Register.]).

The sad part to me are the larger issues, which likely won't get fixed at all on Green (1.0). For instance:
  • Infected Paw instead of Splitpaw at launch
  • Paineel not existing initially (key NPCs are in Toxx instead; NOTE: Nilbog said this one might happen, if they have time)
  • Necros/Shaman (both PCs and NPCs) having charm

I'm afraid we may well have to wait for Green 2.0 to actually see "true" classic EQ ... but even so I don't think perfect should be the enemy of good, and I don't think 1.0 should be delayed.
This
  #9  
Old 10-13-2019, 03:39 PM
skorge skorge is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Of course it would be a good idea, and I'd imagine R&N wish they magically had another quarter to get things done. But they promised the world, and everyone is relying on that promise now.
Postponing something that isn't fixed is always the better option in the long run. Look at this past event. If they would have simply came out said "due to an emergency, the event is being postponed for another day" some people would have been upset but rescheduling the event and actually doing it right would have went over better in the long run.

Same with Green...as long as it doesn't take months...honestly it would have been cool if they launched the server in March like real EQ so the timeline days for patches woulda been synced, lol...
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