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#71
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Still looking for a couple more mage players. Group is looking solid.
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#72
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Quote:
Wanting magicians to be weak at launch does not make it so. They will be OP. | |||
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#73
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#74
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I might give this a go. I'm feeling challenged.
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#75
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I can see maybe doing it to level 3, maybe, but after that it sure seems like it would take awhile... but I guess better than killing mobs in the newbie yard? | |||
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Last edited by zaneosak; 10-10-2019 at 01:54 PM..
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#76
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Quest, not doing whole cycle, falls of a cliff badly at level 3. I understand if there's like nothing to kill and hundreds in the newb yard but man, I'm trying to play a game not spam carrot crate for 1/5th of a blue. Not to mention you aren't getting shit for plat, items, or skill ups for five levels this way. It is pretty brisk for one and two though.
Plus I just made a halfling to log right in and spam the macro, not having to run a naked 1 human to Rivervale to do it instead of camping a single skele spawn outside Freeport. | ||
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#77
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Please be sure to post your in-game names so the greater community can follow along in amusement.
PS: Can you fit me into your group?? Half-Elf Mithaniel Marr Paladin | ||
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#78
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It takes like 10 more minutes of clicking to get to level 4, faster for a Mage than running to exp mobs and finding enough of them. Me testing it out a couple of hours ago:
[Thu Oct 10 09:30:28 2019] You have gained a level! Welcome to level 3! [Thu Oct 10 09:40:37 2019] You have gained a level! Welcome to level 4! | ||
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#79
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May want to rethink going mage. Proof finally uncovered that mage pets did NOT cast spells until the end of May 1999. Also pets post 20 were not in game around then (research only): https://www.project1999.com/forums/s...=1#post2981049
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Last edited by skorge; 10-10-2019 at 05:24 PM..
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#80
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Quote:
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