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			#21  
			
			
			
			
			
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 |   Maybe in the first months but the Server will last a few years and I am leveling super slow. Thats the reason I wrote in my initial post to ignore Exp penalty or population. There are plenty of other threads to post these kind of opinion. | ||
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			#22  
			
			
			
			
			
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 |   I would focus more on what class you want to play by the merit of what the class can accomplish and go away from dungeon crawling. Most "dungeon crawling" in Classic Era EVerquest consists of you clearing to your camp if it's even necessary. Usually there is so many groups in a dungeon (especially a high XP or high loot spot) that the mobs will all be dead and you will travel to your group and that will be it. I doubt you'll be able to hold a camp by yourself in a dungeon that won't be challenged by a group of 3-6 players that will accuse you of not keeping the camp down (which is required to hold the camp) That being said. I had most fun on my necro when it came to solo content. There is so many ways to solo as a necro. Root rot, Fear kite, Charm undead, Lifetap tank with skele pet. So you don't get bored much. It's also relatively easy to get to a camp for an item you want (invis and invis undead available) you can train to your camp, FD off the mobs, stand up and prep your break and hold any camp for the most part. Have fun! | ||
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			#23  
			
			
			
			
			
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 |   Hroth- I feel like we just grouped recently in Chardok.... No?? | ||
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			#24  
			
			
			
			
			
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 Dungeons will open up when Kunark drops. Old world zones will become empty overnight. SK would be an overwhelming choice for me, Bards are more open-world when solo. | |||
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