Quote:
Originally Posted by Deathrydar
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Some people just have strange priorities in a game created for groups and commadere.
/shrug
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I'll almost certainly be playing a group-REQUIRED Class. I'm all about the group-game aspect of EverQuest! Indeed it's what I think is missing the most from modern-design MMOs.
But we need to face reality! We're living in the min/max era of gaming and MANY players on G99, especially when the server first opens, are going to move into the server with this min/max mindset.
Quote:
Originally Posted by Danth
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Enjoy inviting that level 33 Warrior over the 30 Paladin. The Warrior in that case would slow your progress as much or more than the 30 Paladin would (and more still if some stuff you pull /cons green to the higher-level guy). Granted everyone reading this thread knows pesky things like reality won't stop situations like that from happening anyway. Perception > reality.
Oh, and better either lead every group you're in or be prepared to leave any group at a moment's notice because it's a fair bet you'll be grouping with folks who aren't as picky.
Danth
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Why did you bring a three-level-disparity in to the discussion? Fact is that many groups wont even need an melee-tanking class. Mage Pets are more than sufficient for tanking Classic-era content and mages are like to be the second or third most populist class on the server.