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#71
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#72
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#75
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Danth | |||
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#76
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They traded that "fun" style in for a more serious type of look and I just thought it brought the game to another place. | |||
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#77
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#78
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Most of people who played back then and saw Luclin hit the game are still TRAUMATIZED by the Luclin models. Not even psychoanalysis can sort this out.
The new models were terrible on every single level. - Not fun to look at as mentionned before. Classic ogres, dwarves, gnomes, halflings = teh win. - Fugly faces and unhealthy smiles - Cringy animations - Some of them not even standing straight (High Elves IIRC) - The terribad pet models (and sounds!) Add to this the rest of the expansion that was also terrible, ugly, laggy and timesinky for the most part. This is where EQ went downhill (with a small rebound of hope @ PoP but it was already too late). | ||
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#79
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sitting/running/casting spells/swinging weapons all looked clunky and dumb
__________________
Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | |||
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#80
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Last edited by Mblake81; 10-01-2019 at 06:44 PM..
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