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  #31  
Old 09-24-2019, 09:09 PM
zaneosak zaneosak is offline
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Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
Yea this is an interesting point right here actually. With the recent launch of Classic WOW there was SERIOUS problem for many classes to find dungeon groups. There's currently a dungeon-cleave meta running over there and its VERY common to see a group of healer+tank+3xMages.

Many groups simply wont accept any single-target DPS classes.
You won't have to worry about that in EQ. AoEing isn't a thing in dungeon crawling. Utility classes actually are needed for some groups. Things like slow and/or mez are required. Reliable pulling is required (FD Monks or Lulling) or is at least helpful. I think the problem will be much less of a deal than people think, the people that are gonna min-max to the point of shunning people already have their group of friends they are gonna run with for the "perfect group" or whatever.
  #32  
Old 09-24-2019, 10:11 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by zaneosak [You must be logged in to view images. Log in or Register.]
You won't have to worry about that in EQ. AoEing isn't a thing in dungeon crawling. Utility classes actually are needed for some groups. Things like slow and/or mez are required. Reliable pulling is required (FD Monks or Lulling) or is at least helpful. I think the problem will be much less of a deal than people think, the people that are gonna min-max to the point of shunning people already have their group of friends they are gonna run with for the "perfect group" or whatever.
You're missing the point. I was pointing out that the min-maxers on Classic WOW significantly changed the way that the game was played vs a vanilla experience - and part of this change has caused many classes to be excluded in order to ensure maximal xp/hour gain.
  #33  
Old 09-24-2019, 10:14 PM
Vizax_Xaziv Vizax_Xaziv is offline
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Originally Posted by GhostCow [You must be logged in to view images. Log in or Register.]
Aren't they already rare because they kind of suck? Bards excluded of course. I mean a paly can hold agro better than a warrior and the same goes for SK but the fact that they aren't very useful on raids seems to keep their numbers low enough.
Pally and SK aggro will be a HHHUUUUGGGEEEE benefit for leveling groups on Green. The first semi-decent aggro weapon a Warrior can attain will be the "Obsidian Shard" which procs at 16, has a garbage 6/25 ratio and Warriors won't have any +DEX gear to increase their procrates.

Groups with a Knight tank will be significantly more efficient but I can't even imagine playing a Knight on Green w/ both the Hybrid XP penalty AND the requirement to stare a spellbook while medding.
  #34  
Old 09-24-2019, 10:44 PM
zaneosak zaneosak is offline
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Quote:
Originally Posted by Vizax_Xaziv [You must be logged in to view images. Log in or Register.]
You're missing the point. I was pointing out that the min-maxers on Classic WOW significantly changed the way that the game was played vs a vanilla experience - and part of this change has caused many classes to be excluded in order to ensure maximal xp/hour gain.
How did I miss the point? I took your point and said it won't be applied to P99. Even P99 Blue which has been around for a decade still has fully twinked characters needing to use CC and Slow and utility to camp certain places in the game. Classic WoW in its current form has the advantage of not only increased player knowledge but the actual MEANS to min-max in a way that can be exploited.

P99 has this to a much smaller degree, some classes can min max their way to soloing or duo-ing really fast but it won't be every 5man dungeon like classic WoW is. Min-Maxers only changed the way 5 man dungeons were played in Classic WoW because the game allows it to happen. The closet thing you're gonna find in this game like that is a chain pull group with a perfect make-up and not to mention chain running 5 man INSTANCED dungeons in classic WoW is more efficient relative to time than any full group content in Project 1999 by far.

Will mix-maxing happen? For sure. Will it change the way groups behave in P99 across the server on a macro level? No chance.
  #35  
Old 09-24-2019, 10:46 PM
aaezil aaezil is offline
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Wah wah wah

Welcome to classic eq
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Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #36  
Old 09-25-2019, 06:42 AM
Aaramis Aaramis is offline
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XP penalty is classic, but it's also stupid. And I think we all realize that.

Casters already have a HUGE advantage in Classic over melee. Penalizing melee further is just plain idiotic.

I truly don't understand the insistence on a hybrid xp penalty. Those classes are not any more powerful than the other classes, especially in classic vanilla EQ.
  #37  
Old 09-25-2019, 06:44 AM
Izmael Izmael is offline
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EQ wouldn't be EQ without the drama.
  #38  
Old 09-25-2019, 06:47 AM
Dolalin Dolalin is offline
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Not just the class/race xp penalties, but the anger at them and the ranting about them, is classic.

This is why they have to stay in.
  #39  
Old 09-25-2019, 08:48 AM
aaezil aaezil is offline
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Lets just start everyone at lvl 60 cause while levelling up slowly is classic its just not any fun!
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Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #40  
Old 09-25-2019, 10:52 AM
Nexii Nexii is offline
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Hybrids aren't worth playing in classic. Even into Kunark/Velious they aren't worth it aside from having one in a raid for their buffs. And that's with the exp penalties removed. Sure I guess if you like the class/challenge go for it. But I'd rather be desired in groups in a social game and not be forced to grind it out slow and solo or be a charity invite.
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