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Well, so, in indoor zones, there are "camps" consisting of multiple mobs. However, in outdoor zones, each player is allowed to claim only one spawn point. The remaining mobs are FTE. So, keep a fast-casting spell memmed to aggro a mob first. Also, make sure to be aware of whether someone else has engaged a mob.
For Hill Giants, you pretty much sit at a spawn point and keep it dead, and then try to pull what you can in between. I believe we are allowed to med up before killing a mob, which someone told me while I was camping the OOT AC. As for me, I've played to 54 on Blue and I don't think I've had any serious arguments or had anyone explode on me with regard to FTE on a mob. However...I have not yet raided on Blue, and perhaps that is where the emotions hit the fan. Above all, be diplomatic and 99% of people will respect you. That's been my experience. Other than that, it's the same Norrath as Red. You probably know all the camps and items you would want. Obviously resists are not AS important, but I still feel uncomfortable without some strong MR and an instant clicky. Mobs do root and dispel you sometimes, after all. Will I see you on Green?
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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