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Old 05-19-2011, 04:08 AM
Shadey Shadey is offline
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Originally Posted by gnomishfirework [You must be logged in to view images. Log in or Register.]
You are awkward in your phrasing. It's uptime, not dps, that would be greater. I understand you mean the necros total damage per an extended amount of time will exceed a monk because they have less downtime, but it's an odd way of putting it.

Kills per hour or exp per hour is what you should be saying.
All depends on what your used to. In my years of experience overall dps is a common phrase. But you are correct in your interpretation. Thank you. [You must be logged in to view images. Log in or Register.]
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Old 05-19-2011, 04:10 AM
gnomishfirework gnomishfirework is offline
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Originally Posted by Shadey

All depends on what your used to. In my years of experience overall dps is a common phrase. But you are correct in your interpretation. Thank you. [You must be logged in to view images. Log in or Register.]
The way you are phrasing it makes you come off like you don't know what it is you are saying.

I've never heard anyone, in any game, use DPS in that context.
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  #3  
Old 05-19-2011, 04:15 AM
Shadey Shadey is offline
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Originally Posted by gnomishfirework [You must be logged in to view images. Log in or Register.]
The way you are phrasing it makes you come off like you don't know what it is you are saying.

I've never heard anyone, in any game, use DPS in that context.
Ok take two chars. One does massive burst dps on paticular mobs. but their downtime has them much lower on others (or more downtime). Then the other char does great but not as high dmg most all the time. The overall dps of that second char will be higher then that of the one doing big burst dmg for short intervals.

And I know LOTS of people that use that distinction across multiple games including eq1 and 2 as well as Vanguard.

Even parsing programs will give an overall zonewide dps. Which averages the dps of each person in attendance. That is where you truely see who does the most dps.
  #4  
Old 05-19-2011, 04:20 AM
soup soup is offline
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Quote:
Originally Posted by Shadey [You must be logged in to view images. Log in or Register.]
Ok take two chars. One does massive burst dps on paticular mobs. but their downtime has them much lower on others (or more downtime). Then the other char does great but not as high dmg most all the time. The overall dps of that second char will be higher then that of the one doing big burst dmg for short intervals.

And I know LOTS of people that use that distinction across multiple games including eq1 and 2 as well as Vanguard.

Even parsing programs will give an overall zonewide dps. Which averages the dps of each person in attendance. That is where you truely see who does the most dps.
It's just an overly complicated and somewhat convoluted way of saying things. "Overall damage" makes more sense than saying "overall DPS"

Example, if you were comparing how much distance two cars travel in a period of time, would you compare them in terms of "overall MPH" or just "overall miles"?
  #5  
Old 05-19-2011, 04:26 AM
Shadey Shadey is offline
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Originally Posted by soup [You must be logged in to view images. Log in or Register.]
It's just an overly complicated and somewhat convoluted way of saying things. "Overall damage" makes more sense than saying "overall DPS"

Example, if you were comparing how much distance two cars travel in a period of time, would you compare them in terms of "overall MPH" or just "overall miles"?
semantics. Me saying overall damage verses dps (same thing if you know how to think).

Now factor what I stated above into the soloing scenario. Which is what this poster wants to do. The Necro will be able to Kite higher lvl mobs (agro early on then fear later). Oh and root rot later too when the occasion arises. Killing more higher xp mobs at a much more steady rate then the Monk thus gaining xp substantially faster.
Last edited by Shadey; 05-19-2011 at 04:28 AM..
  #6  
Old 05-19-2011, 04:30 AM
soup soup is offline
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Quote:
Originally Posted by Shadey [You must be logged in to view images. Log in or Register.]
semantics. Me saying damage verses dps (same thing if you know how to think).

Now factor what I stated above into the soloing scenario. Which is what this poster wants to do. The Necro will be able to Kite higher lvl mobs (agro early on then fear later). Oh and root rot later too when the occasion arises. Killing more higher xp mobs at a much more steady rate then the Monk thus gaining xp substantially faster.
Are you seriously going back to this, lol?

I've already explained why the kill rate of the monk vs. necro is irrelevant to the original statement. It's not a matter of difference between the twinked monk vs. twinked necro and who will kill more, it's a matter of how much more a twinked monk can kill compared to a nontwinked monk vs. how much of a difference the same thing makes in necros. The difference in necros is much, MUCH smaller than it is with the monks, since gear does not scale nearly as well for casters as it does for melee. That's what the original statement of "Twinking casters isn't as exciting as twinking melee." means.

Past that, do you have any experience playing an uber twinked melee character on p99?
  #7  
Old 05-19-2011, 04:35 AM
Shadey Shadey is offline
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Originally Posted by soup [You must be logged in to view images. Log in or Register.]
Are you seriously going back to this, lol?

I've already explained why the kill rate of the monk vs. necro is irrelevant to the original statement. It's not a matter of difference between the twinked monk vs. twinked necro and who will kill more, it's a matter of how much more a twinked monk can kill compared to a nontwinked monk vs. how much of a difference the same thing makes in necros. The difference in necros is much, MUCH smaller than it is with the monks, since gear does not scale nearly as well for casters as it does for melee. That's what the original statement of "Twinking casters isn't as exciting as twinking melee." means.

Past that, do you have any experience playing an uber twinked melee character on p99?
Your explanation doesn't fit the context of what I stated at all (and much of it is irrelevant to it entirely). So no point in trying to explain it to you as you clearly do not understand.

Question? Have you played a a Necro any earlier then P99? As in in eq1 live from start to later in the game doing end game content and xp zones? Or is your experience limited to just how long p99 has been out?
  #8  
Old 05-19-2011, 09:30 AM
Grizzl Grizzl is offline
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Quote:
Originally Posted by Shadey [You must be logged in to view images. Log in or Register.]
semantics. Me saying overall damage verses dps (same thing if you know how to think).

Now factor what I stated above into the soloing scenario. Which is what this poster wants to do. The Necro will be able to Kite higher lvl mobs (agro early on then fear later). Oh and root rot later too when the occasion arises. Killing more higher xp mobs at a much more steady rate then the Monk thus gaining xp substantially faster.


While I appreciate what people are saying here, i must admit this
is somewhat off point. This new toon's goal is def not to xp faster.
It will quest alot, challenge high difficulty encounters, and overall
enjoy the ride mostly......the grind is behind me....
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