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Old 07-27-2019, 03:11 PM
Zuranthium Zuranthium is offline
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Originally Posted by quido [You must be logged in to view images. Log in or Register.]
  • PvP Balance Adjustments - our PvP is better-tuned across the board with individual features to help PvP
Do you have a full list of specifics somewhere? Somehow I doubt you've properly balanced the insane damage that melee classes do in later eras. Aren't you in Velious (or is it even Luclin now? Gross) and still have caster damage sitting at 66%?
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Old 08-07-2019, 01:59 AM
quido quido is offline
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Do you have a full list of specifics somewhere? Somehow I doubt you've properly balanced the insane damage that melee classes do in later eras. Aren't you in Velious (or is it even Luclin now? Gross) and still have caster damage sitting at 66%?
We tune things like spell/melee damage/mitigation per era. We are currently in Luclin (a severely caster dominant era) and still working on balancing that somewhat, but you can read about a lot of our features on our website - www.riseofzek.com

R99 has custom code that further increases melee damage beyond normal - the damage disparity on a primal melee on r99 is way more than it should be. We're actually talking about partially implementing some of these features (like dex vs agi calculations in determining damage and maybe hitrate) to give melee a small boost in an era in which casters are so incredibly powerful.

You will not find a more attentive and responsive dev team anywhere in eqemu pvp.
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