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Old 07-02-2019, 04:16 PM
Osprey39 Osprey39 is offline
Aviak


Join Date: Mar 2019
Posts: 60
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Quote:
Originally Posted by port9001 [You must be logged in to view images. Log in or Register.]
In my opinion, the flaw of EQ PvP is it's a game that allows for vastly increased power through twinking / deleveling / MQing / etc. It's really hard to convince people to keep playing when every popular grouping zone gets routinely shut down by unkillable twinks. I'm sure it's extremely fun for the twinks to take on whole groups of people with little risk but for the new players it ends up just not being worth the time. It's not healthy for 9 out of 10 people to quit because they can't make progress in early zones.

I don't really know if you CAN solve this since it's pretty fundamental to how EQ operates. Guess you could make everything NODROP but I doubt that'd be well received.

For what it's worth I had a lot of fun on live on Tallon Zek (Teams PVP). At least there you often had counter twinks around from your own team so there was at least a chance.
EQ pvp is full of flaws, there's no doubt about that. I think all of us that played on team servers will testify however that despite the flaws, it was fun and exciting. The more you have to lose, the higher the stakes are, then the more tense and exciting each fight is.
 


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