Quote:
Originally Posted by Zuranthium
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It would be best if people didn't think about this at all and just played the game. Being able to count exactly how many kills you need to level detracts from the immersion of the experience.
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Immersion?
So I'm suppose to feel immersed by sitting in the same spot for hours on end killing the same 10 monsters as they pop back into existence? Um, no.
Some people like to know the fastest way to level up so they can get to the part of the game they personally enjoy. Maybe it breaks the experience for you, but why do you care how other people play?