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Old 05-13-2011, 07:36 PM
soup soup is offline
Sarnak

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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
I'm glad you brought this up and it's easy to see how you would misunderstand.

Given that "the timeline" WILL run out and that every player is already experiencing "the timeline" in a different manner, I do think it would be beneficial to implement changes before "the timeline" expires. Eventually changes will need to be made to the game and I say that you might as well makes changes to existing problems sooner rater than later. After all, the problems that are present will not suddenly change when "the timeline" expires. The only thing that will change is peoples' perception. Right now, it's as if many people are taking the timeline as THE WORD OF GOD. My hope is that people will have the clarity to see why such a thing is absurd. It's essentially the same case as people in the real World who take the Bible literally.

Or, if you do believe that strongly in following "the timeline", then at least listen to what I have to say for when the day of its demise comes.



Exactly. An artist should be constantly improving their craft.

Everquest is a work of art. You can't try to duplicate a Picasso and pass it off as your own. You can only LEARN from that other work of art and attempt to do something better yourself.
The error in your logic is you don't get to define what is a "problem", the developers do. They define problems as anything that isn't classic. If it's not classic, it's a problem. If it's classic, it's not a problem.
 


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