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Old 02-14-2019, 10:42 AM
elwing elwing is offline
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Honestly, I have only tanked puppets since the patch, and two dc + shroud of death is enough to take agro off the slower, and it seems quite similar to what I was experiencing before the patch... The nerf to not seems that huge to me, if any...
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Old 02-14-2019, 03:29 PM
Troxx Troxx is offline
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Originally Posted by elwing [You must be logged in to view images. Log in or Register.]
Honestly, I have only tanked puppets since the patch, and two dc + shroud of death is enough to take agro off the slower, and it seems quite similar to what I was experiencing before the patch... The nerf to not seems that huge to me, if any...
Well enchanters are reporting significantly less aggro on tash so this spell aggro reduction may likely be across the board. I have not had any problems with proportional aggro compared to slows/debuffs/mez_breaks. I don’t find your report odd at all — remember, Willsapper which has a proc slow went from being very strong to quite weak. I think all spell based aggro is just gimped.

Holding aggro off melee is the rub. A single flash used to be enough to lock down early fight but it no longer is. Yesterday we had a monk offtanking another mob and after first mob was dead I failed a few taunts while spamming flash of light and it took 8-9 flashes to steal aggro. This monk wasn’t using any stunn proc weapons. I can not recall any other time ever (even with an off tank being on the mob significantly longer) where 2-3 casts would fail to snap aggro.
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