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  #41  
Old 02-05-2019, 12:27 PM
bigjeff100 bigjeff100 is offline
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Full time blue player here.. Switched to red not long ago, much happier place for a casual player.. Just saying- Try it.....
  #42  
Old 02-05-2019, 01:47 PM
roks1 roks1 is offline
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Quote:
Originally Posted by mattmanbass [You must be logged in to view images. Log in or Register.]
what should be done instead? Root the dragons? More earthquakes? Nothing at all? The way i see it the devs are sick of dealing with the madness, what solutions should be implemented in your opinion?
Just do what everyone else did, join the soft rotation of joining aftermath until you get the item you want and start seeing shapes while staring at walls.
  #43  
Old 02-05-2019, 01:58 PM
Castigate Castigate is offline
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Quote:
Originally Posted by Wikipedia [You must be logged in to view images. Log in or Register.]
Why's everyone hating on fraps. Lliterally the best entertaiment of this server comes from people behaving badly while not knowing they are bind sight+frapsed.

Also would you rather people just cheat and... just not have anything consequences?
Trying to catch tiny technical fouls from your opponents and calling them victories is pretty laughable. Funniest part is as soon as we developed a way to avoid FTEs getting dropped eliminating most room for rules lawyering you all folded and real competition with Blore and AG got exciting.
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  #44  
Old 02-05-2019, 02:04 PM
bspa0700 bspa0700 is offline
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Quote:
Originally Posted by Veleria [You must be logged in to view images. Log in or Register.]
The true sign of skill. Who can hit the /target macro the fastest.
Not trying to be rude, but this post displays quite a bit of ignorance.
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  #45  
Old 02-05-2019, 02:11 PM
Naerron Naerron is offline
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Think a tag limit on how many mobs per cycle would be good too, would make people not try to lock down every mob in every zone.
  #46  
Old 02-05-2019, 02:19 PM
Fingurs Fingurs is online now
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Quote:
Originally Posted by Detoxx [You must be logged in to view images. Log in or Register.]
Sadly all the top guilds (guilds that have shown they wanted to compete) were all in a discord channel setting up new rules and regulations to follow and a meeting to discuss how to make sure this server didnt go back to how toxic it was with Tempest around and it was all shot to shit.

Oh well, maybe theyll soon realize how poorly thought out this was and change it back to being the last good EQ server there is.
Dude you were and still are the most toxic person on the server. It says so in your name!

You guys broke rules like it was mandatory requirement.

You can thank Core for their targeted attack - new GM, new Rules, new life.

#DealWithIt
  #47  
Old 02-05-2019, 02:19 PM
shadowdinah shadowdinah is offline
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So many false statements and blind allegations. Half these comments are from people who are completely irrelevant to p99.

The top guilds, after Tempest demise, were actually working together, we were actually going to make top end raiding a more fun environment for all who could contest. Thanks for temporarily ruining the best EQ server that we've ever seen...

I dont for see this being a ruling for a long time. It'll probably go as fast as it came... 10 minutes prior to writing it. xD Well thought out!
  #48  
Old 02-05-2019, 02:27 PM
bspa0700 bspa0700 is offline
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First of all, I don't think the way things were going was a problem. However, since this forum is filled with people who don't even know the rules because they don't compete, here they are:

The rules in ToV were pretty clear:
* Two trackers per wing -- any more and you concede anything that spawns while you're above 2
* Tracker FTE = concede, unless competing tracker trains you
* Anyone past the zone line at time of the spawn cannot get a FTE
* First FTE gets choice of kill location
* If you train the zone in, you concede the mob and cannot compete again until anyone you trained is up and running again
* If you kite/stall the mob (defined as getting to the 4way in west), you drop it and let it reset to at least aary drop
* You cannot train up until you have active FTE
* Training wyverns / interfering with active FTE is a concede x2
* Cannot have 2 active FTEs
* Must call your target if you FTE more than 1 dragon. You must concede any dragons you kite
* Player agreement not to coth duck

Changes I would make:
* Fix Ikatiar not having a FTE msg. This has been broken for over a year. How hard is it to fix, really?
* If you kite a dragon as part of a pull (say both twins are up, and your target is Lady N, and you must kite Jorlleag to pull Lady N) - then you should not be DQd from Jorlleag. Instead, you should just have to wait until Lady N is dead to FTE it. If no other guild can get the pull done by the time Lady N is dead, then shame on them, get good.
* If you train the zone in or competing guild trackers 2x or more in a single cycle, you're done for that cycle.
* Utilize a UN style, cross guild discord to determine fate. Guilds must show good faith and an unbiased approach to settling disputes to participate.
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  #49  
Old 02-05-2019, 02:42 PM
hobart hobart is offline
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PS is a good example because they have all the skills and knowledge to kill everything but just lack numbers.

Why would they not kill 3/4 of the ToV dragons in prime time evenings to hog all the loot knowing some dragons won't get killed due to their numbers? I'd rather kill 3/4 of the mobs myself then team with another guild and share the loot with them 50/50.

Now lets take this further and think of all the guilds capable of killing just Ikki and Telk. Do they all get a week? I guess so seeing Euro and Omni get a slot with their 12 active raiders.

Lol at AM waiting 12 weeks and the first two days of their 72 hours for repops just to clean the zone in 45 mins, but still...
  #50  
Old 02-05-2019, 02:44 PM
loramin loramin is offline
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Quote:
Originally Posted by bspa0700 [You must be logged in to view images. Log in or Register.]
First of all, I don't think the way things were going was a problem.
I wonder why ...

Quote:
Originally Posted by bspa0700 [You must be logged in to view images. Log in or Register.]
Conda <Aftermath>
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