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#171
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Quote:
__________________
"All we really lose is one Warrior."
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#172
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200 Aftermath with no ToV just means 2 trackers and a CoTH mage for every raid mob.
Want a ring 10? Better submit some fire memes to DMX and maybe he'll add you to the back of the list because they are gonna lock down everything outside ToV | ||
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#173
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Quote:
__________________
~ Proud member of <Kittens Who Say Meow> ~
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#174
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Keep it up guys and every single mob will be on a schedule for your guild!! lol
__________________
Zquils
60 High Elf Phantasmist Quit finger poppin each others assholes Gabronth 15 Human Paladin | ||
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#175
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I cant wait to see what Brak does about the Ancient Cyclops in OOT!!
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#177
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Quote:
Don't even start the crap about how competitive raiding was on live. It wasn't. I was there and anyone who feeds you that line of crap wasn't. There were only a tiny fraction of the high level players on live that exist on P99 during the Velious time frame. No one trained your ToV raid, ever, not even by accident. So those of us who want to experience classic Everquest most certainly want to keep playing on P99. We would like to go to ToV as well. What we don't want to do is spool up our own EQ server to practice ridiculous pulls to the zone using a dozen people and thousands of plat worth expendables and deal with five other guilds all doing the same. ToV was never designed with that in mind. It's a corruption of the content forced by overpopulation at the high-end and the absolute worst idea ever in EQ, the FTE rule. FTE: 1) Forces guilds that want to do the content to be able to field a large enough force quickly. This leads to: 2) Huge guilds of high level players so that a raid force can be mustered 24/7 which leads to: 3) Huge numbers of players in those guilds all wanting loot. 3 simply reinforces the whole thing and makes those guilds be even more competitive to the point of sheer assholery. My guild was one of the first (and one of only three though the third just did Hot) guilds to enter ToV on our live server. Total guild population was about 60 members. Raids were always 25-35 players, maybe 45 for a big raid. Cooperation with the other guild was essential and we never had a problem. We didn't have the mouths to feed pixels to either. That's pretty much what ToV was designed for. At the time it was released only the top 1% of EQ players ever saw it. The release of WoW and the dumbing-down of every MMO since and the idea that raiding was for everyone gives people the impression today that ToV was made for everyone. It wasn't. Almost no one saw it except on the Internet. Probably an average of less that 300 people ever even made it across SG before Luclin was released on a live server. On P99 ToV has become a race to completely bastardize the zone using tactics, exploits, expendables, and skullduggery to beat the other guy to tag the target first and, hopefully drag it back to your zergs at the zone line. What? Lately I hear about CoTH mages set up in certain spots so one guild can summon a player to tag a mob just as the other puller feigns (intended to be picked up by a guildmate) in order to get a new FTE to steal the pull. I mean really? This is Everquest to you guys? You have completely corrupted a classic game and it's a shame.
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Bigginns Bixiestomper - 60 War
Krythen Chaos - 57 Enc Ezrick - 52 Clr | |||
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#178
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Vulak pop... dont fucking touch it, it's ours.
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Dannyl
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#179
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The greatest joke about all of this is that somehow it takes "skill" to zerg something. I mean tank and spank boss fights were retarded to begin with but being able to pull the boss to the ZL just sets up a new level of low.
Ezrick brings up a valid points, there might be less than 30 active players (if that) that actually played on live during the Velious era let alone participated in an actual ToV raid. Yet all these clowns talk mad shit as if their accomplishment here actually means anything. People back on live didn't down a boss the moment it popped because internet was in its infancy. They didn't have youtube videos or detailed guides that actually told you where to unzip your pants and put your dick in. The live pioneers actually "figured" shit out for all the zerg mongloids to emulate like mindless lemmings all the while using voip software (which also wasn't available back in the day). People who cry about competitive integrity are full of shit because if they actually had any, they'd move their entire guild to Red and actually compete. Nope, can't have that though, they just want their pixels the easy way by recruiting half the player base into their guild and just mindlessly answering the batphone to mow down X target. People who cry about making 5+ alt guilds.. seriously go for it. What do you think your guild is comprised of? There's prob less than 10 people that know how to wipe their butt on their own like a big boy, about 30 people that needs to be told what brand to use and how they need to wipe outwards and about 400+ that needs a youtube video explaining how to unzip their pants before wiping their ass. If people think that a zerg force divided into neat little 45 man guilds will actually do anything even remotely challenging (even in this ez raid mode era), we'd love to see it done. Raid rules have evolved a LOT since the server opened, who is to say it won't change again by next year? So stop crying already. Make an alt guild of your core members that aren't completely braindead and asked to be put in rotation, or better yet actually go compete on Red. I'm sure those guys are crying tears of joy at the prospect of conning people to try their server, but to actually have a legit raiding guild come over would have them jizz their pants. That is only if they still remain top dog, cause if the newcomers shit on their cereal there would be 10 more drama threads from Red people about the scums of Blue that switched over. As it is, I highly doubt ANY raiding guild has the skill or the balls to go over there and actually compete. So cry about GM enforced rules, just don't make us laugh about competitive integrity. | ||
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#180
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Quote:
I'm sold, pack it up boys.
__________________
"All we really lose is one Warrior."
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