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			#10  
			
			
			
			
			
		 
		
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			 reasons server blows thus far. 
		
		
		
		
		
		
		1> resist system is completely fucked, druid dots resisting multiple times in a row against light blue mobs and even con players. (supposed to be extreme low resistance rate) full resists on nukes occur approximately 10% of the time. 2> many spells removed (at least sow was added after i initially noticed it was gone) or changed, just discovered invis lasts 30 seconds. so you get to aggro the entire zone while looking for a fight and when you find one dirtnap when then mobs catch up. or things like snare/root lasting about 3 ticks before breaking making them essentially worthless. also stuff that will probably be fixed but is annoying to deal with atm such as no reagant vendors or mob drops for spells that require them. 3> none of the staple pvp items/consumeables are in game. 4> low population and the majority of the existing population only log on in groups. 5> the fact that the server is custom and not remotely eq, most folks want to play eq when playing on an eq emulator 6> a decent portion of the servers small population are using at a minimum showeq or whatever the 10 years modern equivalent is. 7> old bugs still persist in terms of circle ghosting, standing with a foot in a puddle of water blocks spells and a few others i noticed and forgot. 8> gay shit probably related to the new client like not being able to refresh your buff stack without it filling up empty spaces forcing you to redo the entire thing every 20 minutes.  | ||
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