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#61
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The biggest challenge is for the player who has a window of 1-2 hours and doesn’t want to spend 30 minutes running to a remote place only to find it empty and have to go all the way back to their starting point.
Many of the more empty places are that way for a reason. From the hole to kedge to HS to chardok ... these aren’t exactly friendly to the random lfg person. Dying? Meh. Zoning into a place without an immediate exit and being stuck there? That’s annoying. Without gate chardok for example is a PITA for a lfg melee. If anything the crowded prime time zones will encourage those with wider networks of hunting buddies and those with longer windows of playtime to leave the crowded zones with more stable premade groups of friends.
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#62
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Quote:
Classic eq is about ditching necessary social interactions to get the immersion. | |||
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Last edited by turbosilk; 02-01-2019 at 01:20 PM..
Reason: Typo
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#63
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If you look at the inspirational source material, Wizards are excellent at forming groups to adventure in far off places (Hobbit, LoTR).
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#64
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Dumb question gets dumb answers I guess. Like the post above, those are some fantastic zones if you enjoy the game. If you are just looking for where to show up for your level 60 and epic maybe i would suggest a different game | |||
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#65
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Quote:
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#66
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Quote:
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#67
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It's definitely noticeable in recent days. My current strategy is to look for spots where I can both solo a little while I wait and hope some more people show up/stick around that want to combine for greater rewards.
With my 30 monk I thought- back in the day, people around this level used to go to the Sarnak fort in LOIO and do pugs, right? Got port to DL, begged a sow/camo and ran to FV, begged a bind at the bank, begged another camo to run up to LOIO (dodging a-hole spider-guys and gals that like to see invis) and made it over there. Ran around for about an hour and a half killing stuff solo, watched euros kill monk epic guy, etc. and nobody in the zone near me (few people killing bloodgills, newbies under 20, etc.). Logged in next day, spent another 90 minutes soloing and no takers on groupage. I guess all LFG back in Mistmoore or waiting on a list in HHK goblins. /shurg | ||
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#68
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30 monk solo get on goblin list and go upstairs and single camp guard Chopin blue til 34 and on a 3 min respawn it is faster than a full goblin group!
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#69
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Killing guards in HHK might be the only thing more over-camped than goblins in HHK. I had my monk parked there for like a week. Would log in, check with gob group (want to be 6th on the list?) then check on Chopin- somebody already there. Then log off and fire up my necro to solo...
The point I was trying to make (agree with others' posts) was branching out from the normal spots pretty much means you're going to solo 90% of the time. | ||
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#70
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Ahh yea best to /who all LFG I usually have great success with this method
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