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#30
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But in line with what you are saying, with the differences. Yes it was because D2 introduced "relief" points to the franchise, where you felt relief from the dark atmosphere. You had a stressful period and then in Act 2 you felt like Ahhh whew relieved. I sort of liked that. I expected D3 to follow D2, where you had super dark R rated horror atmospheres followed by "relief" points to play on your emotional strings. Everyone thought the D3 preview was just the "relief points" and that darker more gothic elements weren't being showcased to the public yet. When that didn't happen, and the so-called "relief points" were actually just the entire game in D3, we did like America and forgot about the whole thing.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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