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#11
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... and then factor in that changing existing content is harder (or at least figuring out how it works is harder, since there's so much other information about the other version of the zone to wade through) ... ... and then factor in that the devs may have burned themselves out on Velious and are doing Chardok 2.0 more slowly ... ... and then factor in that the devs probably have lots of stuff of stuff "on the back burner", and that they may well delay Chardok 2.0 to get some of that stuff done first ... ... then you'll have at least "a remote idea" [You must be logged in to view images. Log in or Register.]
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