Most people just hate being griefed, the live PVP servers had the same problem.... this server actually peaked in its first week or two, it was awesome for 2 weeks after launch. But all the casuals quit because EQ PVP is too stressful for the average player. The p99 team nailed the coffin shut when they tried to make the server less classic in a misguided attempt to help the population with global chat and exp bonuses...for awhile red population was helped a little because Blue to Red trading was allowed and it sort of made sense to farm items on empty Red server and then cash in on Blue.... But yeah, EQ PVP has never been balanced and it's most fun when you are making someones life so difficult they want to quit...which they do....
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