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View Poll Results: How do you feel about the current Scout setup?
Keep it as-is, because a random amongst 40 people in perpetuity is fun. 166 77.93%
This compromise sounds like an acceptable melding of opinions. 13 6.10%
The current setup sucks, but I want something different outlined below. 34 15.96%
Voters: 213. You may not vote on this poll

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  #171  
Old 09-27-2018, 01:39 AM
misterbonkers misterbonkers is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
60 people at scout tonight

Very normal should stay the same amirite
i won it, so it's perfectly fine as is
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  #172  
Old 09-27-2018, 03:24 AM
Swish2 Swish2 is offline
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Quote:
Originally Posted by misterbonkers [You must be logged in to view images. Log in or Register.]
i won it, so it's perfectly fine as is
See you tomorrow for your next character and his attempt at winning the roll <3
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  #173  
Old 09-27-2018, 03:51 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Swish2 [You must be logged in to view images. Log in or Register.]
See you tomorrow for your next character and his attempt at winning the roll <3
It's an excellent mechanic to incentivise players to keep helping others even after their main is fully scouted out.
  #174  
Old 09-27-2018, 06:01 PM
Xzorn Xzorn is offline
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Quote:
Originally Posted by misterbonkers [You must be logged in to view images. Log in or Register.]
i won it, so it's perfectly fine as is
Gratz Timorous Deep nomad.
0 - 68
5 months and counting.

What's sad is I ran the numbers with an avg of 40 players at scout and highest I've seen of 72. My loss rate isn't outside reason. About 18% probability of 0 results with 68 attempts.

Over the past 5 months of rolling I've watched the avg of participating players continue to increase because the avg level range of rollers is decreasing. So the odds are only getting worse in spite of a winner every 10 hours. More if you count 2 EQs a month.

A Level restriction should really be put in place for this quest.
  #175  
Old 09-27-2018, 06:30 PM
Freakish Freakish is offline
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If you don't like the lvl 30 winning a scout, don't help him kill it. That's what I did. I would help any one of appropriate level but I don't care one whit about your underleveled alt. If those people want it they can bring their own force. Enough people with that attitude and your lvl 30s won't be killing captain and the problem takes care of itself.
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  #176  
Old 09-27-2018, 06:31 PM
Quizlop Quizlop is offline
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Give Scout a 25% chance to skip, and a 25% chance to spawn a flurry drake instead.
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  #177  
Old 09-27-2018, 06:43 PM
Nexii Nexii is offline
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I still don't understand why the rolloff isn't after Captain dies.
  #178  
Old 09-27-2018, 06:47 PM
Phenyo Phenyo is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
I still don't understand why the rolloff isn't after Captain dies.
Spawning the captain requires a set of tools to be consumed in the turn in
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  #179  
Old 09-27-2018, 07:02 PM
Nexii Nexii is offline
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Quote:
Originally Posted by Phenyo [You must be logged in to view images. Log in or Register.]
Spawning the captain requires a set of tools to be consumed in the turn in
True but they take like 2 minutes to go get for a porter bound at scout
  #180  
Old 09-27-2018, 07:11 PM
radda radda is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
True but they take like 2 minutes to go get for a porter bound at scout
For a porter
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