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Old 06-26-2018, 02:08 PM
Raev Raev is offline
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Join Date: Sep 2014
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Originally Posted by Wickedbane [You must be logged in to view images. Log in or Register.]
I like figure out the mechanics of which weapons are better. I have already played around with ratios and haste but now I want to try and work out max damage and output for weapons so I can see which upgrades I should shoot for when I do play.
The monk skill caps are all sorts of fucked up, and H2H will trail 1HB and 2HB throughout the 50s. In general Verant's combat system was needlessly complicated with hundreds of inputs like 'damage table' and other nonsense.

Weapons for non-raiding monks do not substantially improve with Velious. My sperglord calculator suggests that they are all about the same:

Monk Epic Fist + Sceptre of Mastery: 70.98
Monk Epic Fist + Stave of Shielding: 70.55
Tranquil Staff: 69.45
Adamantite Club + Stave of Shielding: 69.13

Personally I think the AC/SoS combo is the best bang for the buck (I think like 15K now?). It's also a bit lighter than the Tranquil Staff. And it's only really beaten by Sky /ToV fists or Abashi's until the 2H upgrade.
 


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