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  #51  
Old 06-25-2018, 05:14 PM
Swish2 Swish2 is offline
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Originally Posted by Psionide [You must be logged in to view images. Log in or Register.]
Remember when Ag'narr was going to kill p99 lol?
BDA literally said they'd take 100s of players with them to Phinigel because they weren't allowed to have protected pixels here in Velious not long after launch.

Wind forward not too long...there was a dip in the population (certainly not "100s of players") for about 2 weeks, and P99 has been doing great.

Same with Agnarr, people come back because the live servers really aren't great or well managed.
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  #52  
Old 06-25-2018, 05:35 PM
chadtwoke chadtwoke is offline
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Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
Pity reply.
I suggest you get a new annoying brad-meme to drop into game discussions with. That one is so old, and is so overused, it just means you aren't even trying any more. If I am going to have any chance to get annoyed by someone, they should at least put some effort into it.
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Last edited by chadtwoke; 06-25-2018 at 05:41 PM..
  #53  
Old 06-25-2018, 05:42 PM
Jimjam Jimjam is offline
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Originally Posted by Expediency [You must be logged in to view images. Log in or Register.]
The only thing that will cause a p99 collapse in the next ~5 years would be the devs shutting it down by force or choice. It will not die by natural causes.
Basically.

It's not gonna die till the hamster does or till we all choke to death on our ramen filled pop tart sandwiches.
  #54  
Old 06-25-2018, 07:45 PM
sereal sereal is offline
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Originally Posted by Caldwin [You must be logged in to view images. Log in or Register.]
There are still many areas I haven't experienced and may never experience like it would have been on live, because even on P99, the race to the top exists by twinks, as well as just having so much knowledge now that wasn't there in the beginning. Twinked soloists, duos or trios can take on content that used to be difficult even with a full group. What was several camps on live, are now combined to a few camps, or one camp. Also, there are the high level farmers. I for one, would love to go with a level appropriate group and actually get experience from the jailmaster camp in Permofrost.
That's just a reality of having the server locked and running for almost a decade. Only way to get around that is to release more expansions like SOE did, or reset the server. Neither are options here.


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Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
However, is that really a problem? The game is 14 years old. The playerbase, is focused around the raid scene.

Would you really want to buy a 14 year old game and have to spend months leveling in abandoned zones because the majority of people are max level?
No, but when I played WoW during cataclysm I hit max in a week, and started raiding, but the thing is the gear I got levelling was better than the best gear from the previous expansions raids so there was zero reason to ever go do that content. Which is kinda a shame because well before my 3 month sub finished I had already seen all the raid content and had nothing to do and just didn't renew. I also heard good things about previous expansions raids.

I mean there are advantages to that system (like being able to be raiding with friends in a week) and instancing makes older content difficult to incentive.

Nothing wrong with the WoW model, I just wish we had a bit more choice.

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Originally Posted by Silken [You must be logged in to view images. Log in or Register.]
It is a niche-MMO with a limited but rabid group of followers. If they can draw some of the players from some of the "hand-holding" MMOs, without alienating their target audience. I think that it could be a success, I am just worried about their timeline, as it seems like it is still several years away from release.
I mean there is definitely a big enough niche out there and most of these folks are going to sub for YEARS, it's just more if you spend a ton of money over multiple years making the base game you gotta make that money back while still funding the development of expansions, GM's maintenance, bugs etc. to keep your player base around. I mean like I said I don't know how the money stuff work with game dev, maybe they got this shit under control
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  #55  
Old 06-26-2018, 01:35 AM
Frudrura Frudrura is offline
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I think p99 will likely be around for a long time. I feel like in the past 2 years, it has kind of died a bit. Things aren't as exciting. It just seems to be the same old stuff over and over. Sitting in EC, I am finding nobody wants to buy my shit and there is no shit for me to buy. I am getting an end of the road type of vibe. Now, I don't think this is really the end of the road, like right now, but judging by the server's history and my impressions of the server now, given the current set of circumstances, basically we just got put in the retirement home and we're eating little plastic fruit cups and jello from now on. I am not saying the server is going to die in that it will go down and be gone forever. I think at this point, the server is basically for the players that already have everything.
  #56  
Old 06-26-2018, 01:50 AM
Tethler Tethler is offline
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Quote:
Originally Posted by Frudrura [You must be logged in to view images. Log in or Register.]
I think p99 will likely be around for a long time. I feel like in the past 2 years, it has kind of died a bit. Things aren't as exciting. It just seems to be the same old stuff over and over. Sitting in EC, I am finding nobody wants to buy my shit and there is no shit for me to buy. I am getting an end of the road type of vibe. Now, I don't think this is really the end of the road, like right now, but judging by the server's history and my impressions of the server now, given the current set of circumstances, basically we just got put in the retirement home and we're eating little plastic fruit cups and jello from now on. I am not saying the server is going to die in that it will go down and be gone forever. I think at this point, the server is basically for the players that already have everything.
For the longest time there was Velious to look forward to so people had incentive to keep at it. Now that we've hit the end of the road for major content, there is nothing to prepare for or get hyped about. I still have a lot I want to do in game, but I can understand the apathy as well.
  #57  
Old 06-26-2018, 01:53 AM
aaezil aaezil is offline
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Years away from release? Kind of like chardok 2.0 amirite
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Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #58  
Old 06-26-2018, 01:57 AM
zodium zodium is offline
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Quote:
Originally Posted by Swish2 [You must be logged in to view images. Log in or Register.]
Same with Agnarr, people come back because the live servers really aren't great or well managed.
actually classic EQ just can't work without constraints that preclude a viable mmog business model, like not allowing people to box, which is why verant changed the core design
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  #59  
Old 06-26-2018, 02:58 AM
Swish2 Swish2 is offline
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To what exactly? The point of the game was to interact and work as a team - among a bunch of people who want to solo (necros back then, mostly) [You must be logged in to view images. Log in or Register.]

Also, more subs or less subs after mercs were put in? I'll let you decide.
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  #60  
Old 06-26-2018, 03:33 AM
Dolalin Dolalin is offline
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Hardcore burnout just means more content for casuals. I'm okay with that.
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