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  #61  
Old 06-04-2018, 05:41 PM
Sadiki Sadiki is offline
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My idea of a camp is just doing something else if it's occupied at the time. I don't know why everything is a big argument on this server and why no one wants to get along ever. It's EQ...

Most people around here don't care what a camp is, it's whatever made-up rule they can throw at someone to try to make them leave. Logging on when a X hour spawn is about to come up, lying to anyone in the vicinity about having been there camping it, trying desperately to monopolize it using petition scare tactics... lest someone else actually kill a mob. Arguing about exp camps aside, good luck seeing a Tranix or a Drusella if 2 people out of the several thousand playing here wish to take every single one.

pls chill p99 players ༼ つ ◕_◕ ༽つ
  #62  
Old 06-04-2018, 05:42 PM
Teppler Teppler is offline
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Quote:
Originally Posted by Sadiki [You must be logged in to view images. Log in or Register.]
My idea of a camp is just doing something else if it's occupied at the time. I don't know why everything is a big argument on this server and why no one wants to get along ever. It's EQ...

Most people around here don't care what a camp is, it's whatever made-up rule they can throw at someone to try to make them leave. Logging on when a X hour spawn is about to come up, lying to anyone in the vicinity about having been there camping it, trying desperately to monopolize it using petition scare tactics... lest someone else actually kill a mob. Arguing about exp camps aside, good luck seeing a Tranix or a Drusella if 2 people out of the several thousand playing here wish to take every single one.

pls chill p99 players ༼ つ ◕_◕ ༽つ
Lying is a dangerous game. If admins want to be thorough they will find out what you are lying about.

Even if you're a good guy Greg some situations are bound to come up. Lets say you log on and get a really valuable camp that you've wanted to do for a long time. Then someone or some group comes in later and rule lawyers you for it. You need to know the rules yourself, if anything, just so you don't get pushed around.
Last edited by Teppler; 06-04-2018 at 05:46 PM..
  #63  
Old 06-04-2018, 06:15 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Sadiki [You must be logged in to view images. Log in or Register.]
using petition scare tactics...
The number of times people claim to be petitioning, but it doesn't come to anything... c'mon guys, pull the trigger! All our wives, husbands and children would be eternally satisfied for even a 1 week ban.
  #64  
Old 06-04-2018, 11:32 PM
aaezil aaezil is offline
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Quote:
Originally Posted by Tuurin [You must be logged in to view images. Log in or Register.]
Ok, so your preference is that the CS staff define every single camp in every single zone in the game? The official policy is already posted in the wiki and a guide has already commented in this thread with about as much clarity as necessary for any rational adult.

If you want instanced dungeons or something, there are a number of games out there that offer that. This is CLASSIC EVERQUEST. It's an open world game. You have to talk to people and/or compromise sometimes. The "don't be a douche" guideline is really all that should be necessary most of the time.


No... Thats not what i would suggest at all.

What i would suggest is something that's at least consistent throghout the game. For example in some zones a camp is 1 spawn, in some zones its as many as 20+ (CE). For some "camps" you are only "required" (changes by gm mood) to kill the named and not the surrounding mobs while for other "camps" (like lucan) you are required to keep the surrounding mobs clear even though he is not a PH and the other mobs have nothing to so do with the quest at all. Its just a bunch of arbitrary rulings that you can never be sure on.

Since this information is not written anywhere easily accessible (hidden in 40 pages of gm rulings for all sorts of "special" mobs) nor is it consistent between zones/"camps" we have many more rules laywers and petitons that could all be avoided.

Would love to see some sort of solution
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  #65  
Old 06-05-2018, 06:37 AM
kjs86z kjs86z is offline
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Quote:
Originally Posted by Menden [You must be logged in to view images. Log in or Register.]

Crypt issues infuriate me. People get petty over dumb stuff, honestly guys, if someone/duo/group/whatever is at spot 17 and is keeping all the mobs down, leave them be.
  #66  
Old 06-05-2018, 09:00 AM
WarTurtle62 WarTurtle62 is offline
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Join Date: Nov 2017
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Default Paineel “Camps”

The problem I have been running into a lot are the high level Monks and such who camp entire floors or even the whole zone of Paineel, but act annoyed when others come along. Most of these folks will camp The Palace, which contains 4-5 easier mobs and four harder guards. I understand these folks are on a mission to rack up cash, but it doesn’t seem right for a “camp” in this instance to involve nine mobs to be claimed by one person. If they were being rude about not sharing, wouldn’t I have the right to at least claim one or two? How do you define what is a camp in this instance? Would we both pick one and first to engage from there? Seems like it would be a bloody DPS race I’d never win anyway unless a GM was involved. FYI I usually move on instead of confronting but there are a few choice jerks out there.
  #67  
Old 06-05-2018, 09:07 AM
fastboy21 fastboy21 is offline
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I'm not in favor of "code law" when it comes to camps or other rules. The spirit of the rules is kept best when GMs have the authority to make a judgement based on the specific circumstances within the framework and through lens of the general server rules and past precendent.

However, when it comes to major camps that are high volume areas (Jboots, Hands/WL, frenzy, stormfeather, crypt etc.) the precedents should be so numerous at this point that sharing them with the community as known rulings would help honest people when legitimate (not asshat) disputes arise. Some of these camps already have very well articulated rules, but not all.
  #68  
Old 06-05-2018, 10:30 AM
Legidias Legidias is offline
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Classic HHK gobs was 4 camps. You can split it into 4 camps on p99.
  #69  
Old 06-05-2018, 11:07 AM
Teppler Teppler is offline
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Quote:
Originally Posted by Legidias [You must be logged in to view images. Log in or Register.]
Classic HHK gobs was 4 camps. You can split it into 4 camps on p99.
You can but you shouldn't and I don't think a GM will find sympathy for you if you try to lawyer it that way. We got a ruling on it just a few pages ago. GM's don't like it when you try to split that camp when it's already been being cleared.

They said theres a few camps like this. Crypt, KC Captain. Howling Stones wings(north and basement at least) are gonna be the same as is that goblin camp. It's the same spirit of the ruling.
  #70  
Old 06-05-2018, 11:28 AM
Teppler Teppler is offline
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Quote:
Originally Posted by Legidias [You must be logged in to view images. Log in or Register.]
Classic HHK gobs was 4 camps. You can split it into 4 camps on p99.
You're more on top of that goblin camp than I am with crypt. :P

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