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#1
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Now about the server failing just for being PVP is kinda off. I mean I personally only see p1999 as the only real successful emulator server. Nothing like this has ever had the population or the community besides live. So with this stemming from a successful emulator server it could go both ways. We haven't been presented with this type of scenario before, pending they will be using the most in depth and close to classic code as possible. With that being said if the community really wants this I think it can be done and will stick. | |||
Last edited by ooantipostoo; 04-21-2011 at 10:59 AM..
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#2
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This server has the potential to be bigger than the blue server. It all depends on the rule set they use, teams vs no teams, and resist system. If the server goes with teams, I could see it easily having way more people than TZVZ did. If it goes FFA, I think the max you will see is 400-450. Also, they can make minor adjustments to resists and spell damage and things like that here and there, but I think anything that dramatically alters how PvP worked on the live servers will only make population suffer (ie: things like whirl till you hurl landing in PvP). | |||
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#3
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Quote:
Your memory is shot bro. That and you talk about things as if you were there which you weren't. Sorry bro, you lose again. | ||||
Last edited by Macken; 04-22-2011 at 12:24 PM..
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#4
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#5
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![]() think clerics get closer to around 4 stun spells by lvl 60 but with refresh you dont need to mem them all. Also they always had a chance to land regardless of the targets resists its just very low, even max mr stun could land
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#6
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![]() Sorry Wormoct,
I've scored about 36 straight points on ya. You've scored 0 I've totally destroyed you each time, and you havn't even scored yet. Seems like you would sit down and let someone else into the game in your place. | ||
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