Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 04-14-2011, 07:08 PM
Icaro Icaro is offline
Aviak

Icaro's Avatar

Join Date: Jan 2011
Location: Milan, Italy
Posts: 54
Default

Less farming, more action!
__________________
Leave no stone unturned...

Live: Icaro - Dwarf Cleric on Innoruuk server (retired)
P1999: Platone - Erudite Enchanter
  #32  
Old 04-14-2011, 07:34 PM
Rejuvenation Rejuvenation is offline
Kobold

Rejuvenation's Avatar

Join Date: Aug 2010
Posts: 195
Default

Quote:
Originally Posted by mwatt [You must be logged in to view images. Log in or Register.]
I must confess, the logic of your statement escapes me. You seem to be saying that if something is difficult to do, it justifies the result? That makes no sense to me.
I think what he is saying is that the people put in effort and are more deserving for the items than you give credit.

Every guild participating in this has had to deal with other guilds doing the same. There isn't a single camp now that hasn't changed hands at least once, and they did what was necessary to reserve the camp next.

This is just one of those advantages of being in a large guild.
__________________
  #33  
Old 04-14-2011, 07:44 PM
baalzy baalzy is offline
Planar Protector

baalzy's Avatar

Join Date: Mar 2011
Posts: 1,860
Default

So people justify acting like dicks because other people may be acting like dicks too?
__________________

Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid

Red99
Baalz Less - Humger, Baalzy - Ikscro

If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
Picture courtesy of azeth
  #34  
Old 04-14-2011, 09:21 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Okay, a lot of really bad arguments were made in this thread.

Quote:
Originally Posted by DoucLangur [You must be logged in to view images. Log in or Register.]
People without a guild, or guilds not big (or crazy) enough to keep a camp locked will not get a chance on the camp until whoever has it locked grows tired of it. At the same time, people in that guild do not have to invest any single minute in the zone without actually being in the camp.

I find that highly unfair, ...
This is silly. Any large group of people among whom there's mutual trust can do the same thing, whether they identify as a guild or not. I think that establishing friendly relations with lots of people is something that ought to be encouraged in eq. I see no problem with the fact that the game rewards people who have connections, while punishing people who don't. This is a huge aspect of the game.

Quote:
Originally Posted by mwatt
I agree that the current situation is untenable. What these guilds are dong is greedy and mean-spirited, made more so because one of the items that is locked down is not going to be available forever. ...
Realize that some people will never get access to a locket of escape, or a guise of the deceiver, or lustrous russet, etc. for a variety of reasons, one being that they may have just joined the server later than everybody else. What kind of warped sense of fairness is it that everyone should have an opportunity to get these items? That's nonsense. Live never had any guarantee like that. If something as small as joining the server earlier can be a legitimate means by which to gain an advantage over others, then how is it illegitimate that the rules privilege those who've worked to be trusted by hundreds of people with the same guild tag, something that's actually noteworthy?

Quote:
Originally Posted by mwatt
The first thing that should be done is that the reputations of these guilds should be considered tarnished. ...
I think this is completely out of line. You need to actually prove that there's something condemnable about the behaviour of the guilds who hold the camp. You also need to show that it's impossible for someone not affiliated with these "Big Guilds" (tm) to ever get access to these camps. The camp in question has changed hands several times already. I'm pretty sure the guild that currently has it just found it unattended (unless I'm just remembering wrong), and did what anyone else would have done. Are you honestly saying that if you had 40 friends on project 1999 (guilded or otherwise) that you wouldn't prefer to keep such an important camp between them?

How long are locket/CoS going to be in the game anyway? From what I understand all of the people in this thread will have a chance to legitimately camp one before it gets taken out, making this a non-issue. Unless the concern is that you'll have to wait longer than the Big Guilds have to, but that seems kind of petty.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #35  
Old 04-14-2011, 09:26 PM
Vidar Vidar is offline
Fire Giant

Vidar's Avatar

Join Date: Jun 2010
Location: Texas
Posts: 547
Default

Quote:
Originally Posted by Chrushev [You must be logged in to view images. Log in or Register.]
If I get to the camp, and there is a queue, im taking the camp when its my turn... a person cant come after me and claim the camp no matter who's friend they are..
^ /agree ^
  #36  
Old 04-14-2011, 09:50 PM
Randy Randy is offline
Kobold

Randy's Avatar

Join Date: Nov 2009
Posts: 131
Default

The community would have to dictate a policy like this, not the GMs.
__________________
"I just want to remind everyone it's only 1 Cheeseburger per park resident."
Randy Cheeseburger - 53 Enchanter

  #37  
Old 04-14-2011, 10:02 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
Sarnak

Dumesh Uhl'Belk's Avatar

Join Date: Mar 2010
Location: Grobb
Posts: 409
Default

This is one of the many wonders of non-instanced content that make us blessed few love the game while infuriating the legion of casuals.

Games like EQ and EVE have so much more to the experience of playing them that just the pixels and the mechanics of your avatar. If you only play for the choice of which button to press to kill the monster in front of you, then you will be dissatisfied with EQ. It is a relatively simple game in that regard. WoW, Rift, and others have more buttons to press, prettier graphics for your avatar, and more varied and dynamic boss fights.

It is the competition for limited resources and the harsh penalties for failure that encourage the real "game" of EQ, which is the formation of friendships, guilds, and alliances that are satisfying in their own right, as well as being fantastic ways to increase your ability to compete for the scarce resources and succeed at whatever your in-game goals are.

TL;DR - make more friends, find another game, or revise your list of wanted items
  #38  
Old 04-14-2011, 10:19 PM
Kika Maslyaka Kika Maslyaka is offline
Planar Protector

Kika Maslyaka's Avatar

Join Date: Apr 2011
Posts: 1,055
Default

Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]

Realize that some people will never get access to a locket of escape, or a guise of the deceiver, or lustrous russet, etc. for a variety of reasons, one being that they may have just joined the server later than everybody else. What kind of warped sense of fairness is it that everyone should have an opportunity to get these items? That's nonsense. Live never had any guarantee like that. If something as small as joining the server earlier can be a legitimate means by which to gain an advantage over others, then how is it illegitimate that the rules privilege those who've worked to be trusted by hundreds of people with the same guild tag, something that's actually noteworthy?
.
A significant note here: those items were NOT suppose to exist in the first place.
they weren't rare prizes dropped during GM events for example, but they were taken out of the game because they deemed overpowered or unbalanced. And the only reason SOE did not taken them out retroactively (from people who already got them), is because players would kill them if they did that [You must be logged in to view images. Log in or Register.] But i would [You must be logged in to view images. Log in or Register.]

And in a fairness of running a BALANCED server, P99 should not have even put them in to begin with, because on LIVE it took people a lot of time to discover these items even exist and how beneficial they are. But on p99 everyone knew this from the start, hence amount of those "to be removed" items that circulates in the economy is way more than it ever was on LIVE.
  #39  
Old 04-14-2011, 11:23 PM
shuklak shuklak is offline
Sarnak

shuklak's Avatar

Join Date: Feb 2011
Posts: 431
Default

Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
A significant note here: those items were NOT suppose to exist in the first place.
they weren't rare prizes dropped during GM events for example, but they were taken out of the game because they deemed overpowered or unbalanced. And the only reason SOE did not taken them out retroactively (from people who already got them), is because players would kill them if they did that [You must be logged in to view images. Log in or Register.] But i would [You must be logged in to view images. Log in or Register.]

And in a fairness of running a BALANCED server, P99 should not have even put them in to begin with, because on LIVE it took people a lot of time to discover these items even exist and how beneficial they are. But on p99 everyone knew this from the start, hence amount of those "to be removed" items that circulates in the economy is way more than it ever was on LIVE.
Great point about the unbalancing aspect. It seems like some of this gear is going to be standard protocol for top almost all high level players. That's not classic at all.
__________________
Unli, Magician of the 50nd Teleport

"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup

Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07
  #40  
Old 04-14-2011, 11:47 PM
tocasia tocasia is offline
Orc

tocasia's Avatar

Join Date: Feb 2011
Posts: 35
Default

Eventually, either the guilds will grow tired of the same camps, or there will be so many of the items in circulation that the price will fall. Then you'll be able to get the item/s. There's nothing unfair here. If anything, it's great that the camps are farmed so that there will be more of these on the server than there were on live, actually making them easier to acquire.
__________________
Gloriosa Generosa

Nirani Vanasai, High Elf Wizard

I didn't make this, but I use it:
Almost Classic UI
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:05 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.