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  #11  
Old 01-09-2018, 01:08 PM
thebutthat thebutthat is offline
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Your load out changes per enemy and pet. Practice what spells work where and when combined with what clickies your utilizing. There's no set formula and it will often times change as you swap pets, or engage a new job type.
  #12  
Old 01-09-2018, 10:23 PM
acidosis acidosis is offline
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Quote:
Originally Posted by wagorf [You must be logged in to view images. Log in or Register.]
You only have that many slots. Want to hear what spells you mem and why. If you can address the following please do, and please elaborate on the reasoning.

1. What spell in #1 slot? (for fast recast)

By fast recast, do you mean ease of access or? I noticed the spell gem will refresh before I'm able to cast it, but I assumed this was a bug.
  #13  
Old 01-10-2018, 03:06 AM
Nagoya Nagoya is offline
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i think he meant using a GCD refresher item.
for exemple this convo https://www.project1999.com/forums/s...d.php?t=254309
  #14  
Old 01-10-2018, 04:34 AM
wagorf wagorf is offline
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Quote:
Originally Posted by Nagoya [You must be logged in to view images. Log in or Register.]
i think he meant using a GCD refresher item.
for exemple this convo https://www.project1999.com/forums/s...d.php?t=254309
yes
  #15  
Old 01-10-2018, 01:35 PM
trite trite is offline
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Keep in mind these vary but gives you an idea what you typically memorize in different situations at 60 with a good set of gear.

Sebilis solo:

#1 Tishanian / Swap slot
#2 Calm / swap slot
#3 Fetter
#4 Mesmerization
#5 Bedlam
#6 Theft of Thought
#7 Color Slant
#8 Boltran's Agacerie (just easier than trying to reset GCD and using six second cast time allure)

Swap slots can be stuff like Dementia, Forlorn Deeds, illusion troll, clarity 2, gift of brilliance, overwhelming splendor, shield of the magi

In places that have few casters like howling sones, I would definitely switch out theft of thought for color skew / shift. When your gear is bad, resists can really hurt. So having a backup stun is nice. Every situation is different and you should know what you need to give yourself the best chance of surviving.

ToV raiding:

#1 Wind of Tishanian
#2 Clarity II
#3 Gift of Brilliance
#4 Blanket of Forgetfulness
#5 Reoccurring Amnesia
#6 Theft of Thought
#7 Cast Sight / Illusion gnome / Rune V / Forlorn Deeds / Illusion dry bone if doing halls of testing
#8 Visions of Grandeur

Maybe you want to cast cripple sometime

Kael Raiding:

#1 Wind of Tishanian
#2 Visions of Grandeur
#3 Fetter sometimes
#4 Clarity II
#5 Gift of Brilliance
#6 Theft of Thought
#7 Boon of the Garou / Swap slot after pet is shrunk
#8 Boltran's Agacerie
Last edited by trite; 01-10-2018 at 01:59 PM..
  #16  
Old 01-11-2018, 10:23 PM
Snagglepuss Snagglepuss is offline
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Quote:
Originally Posted by wagorf [You must be logged in to view images. Log in or Register.]
You only have that many slots. Want to hear what spells you mem and why. If you can address the following please do, and please elaborate on the reasoning.

1. What spell in #1 slot? (for fast recast)
2. How many single mez spells do you mem?
3. Should one always have mem blur on?
4. Should one always have are stun on, if yes how many, and which level stuns?
5. Do you mem root?
6. Do you mem both mesmerorization (ae mez) and level 4 mez?

1. Root
2. 1, Lvl 4 mez unless I need dazzle to heal my pet
3. I swap mine out when needed.
4. two stuns. fast cast and then another longer duration
5. Always. Use for CC mostly. Fetter at 58.
6. yes always unless non mezzable mobs.

Loraen and Tecmos both have nice suggestions for spell line ups. I follow Tecmos' suggested line up now. I solo or duo and this my line up 90% of the time.

1. Root
2. Mez (lvl 4)
3. AE Mez
4. Color Flux
5. Color Slant (I think Tecmos uses a lower one)
6. ToT
7. Swap
8. Swap
  #17  
Old 01-12-2018, 02:45 PM
wagorf wagorf is offline
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Quote:
Originally Posted by Snagglepuss [You must be logged in to view images. Log in or Register.]
1. Root
2. 1, Lvl 4 mez unless I need dazzle to heal my pet
3. I swap mine out when needed.
4. two stuns. fast cast and then another longer duration
5. Always. Use for CC mostly. Fetter at 58.
6. yes always unless non mezzable mobs.

Loraen and Tecmos both have nice suggestions for spell line ups. I follow Tecmos' suggested line up now. I solo or duo and this my line up 90% of the time.

1. Root
2. Mez (lvl 4)
3. AE Mez
4. Color Flux
5. Color Slant (I think Tecmos uses a lower one)
6. ToT
7. Swap
8. Swap
why root at #1 spot rather than lvl 4 mez? isnt mez more reliable where root breaks randomly? u want faster recast on lvl 4 mezzes no?
  #18  
Old 01-13-2018, 08:12 AM
thebutthat thebutthat is offline
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Quote:
Originally Posted by wagorf [You must be logged in to view images. Log in or Register.]
why root at #1 spot rather than lvl 4 mez? isnt mez more reliable where root breaks randomly? u want faster recast on lvl 4 mezzes no?
if you're rolling with aoe mez, then mez really instant refresh isn't nearly as important. If you're trying to do a reverse style kite, an instant refresh root is extremely important because you want everything rooted before pet dies. There's no one lineup is 100% correct all the time. Especially when mobs start varying per pull (casters, summoners, unmezable, etc).
  #19  
Old 01-13-2018, 12:00 PM
Izmael Izmael is offline
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Quote:
Originally Posted by wagorf [You must be logged in to view images. Log in or Register.]
why root at #1 spot rather than lvl 4 mez? isnt mez more reliable where root breaks randomly? u want faster recast on lvl 4 mezzes no?
Always root whatever you mez unless you have a great reason not to.
  #20  
Old 01-13-2018, 06:16 PM
Snagglepuss Snagglepuss is offline
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Quote:
Originally Posted by wagorf [You must be logged in to view images. Log in or Register.]
why root at #1 spot rather than lvl 4 mez? isnt mez more reliable where root breaks randomly? u want faster recast on lvl 4 mezzes no?
As some others have mentioned, basically when soloing or duoing, I want to keep all the mobs rooted for when I break charm (solo) or when charm breaks (solo / duo). It's always about risk mitigation for me. One mob running at me is better than two or more. Root, then tash everything, and you won't have too many early breaks as long as you are exping at a realistic place for your level.

In addition, root has a faster cast time than mez (fetter even faster), and stuff typical dies within 1 or two roots. I really don't use mez that much other than if a lull fails, and I get two plus mobs or when I get a pet break, root wears off simultaneously, general havoc, or need to memblur heal my pet.

Once something breaks, I'll always 1) AE stun (fast cast) - Clicky GCD 2) AE stun (longer duration) - clicky GCD 3) AE Mez or root / mez depending on situation. Root is a cheap 30m; root casts quickly; and root won't send the mob running at me when someone or something messes up and hits or nukes a mezzed mob.

Now, I don't do full camp style groups. But I feel pretty confident that this is a solid spell set up for soloing or duoing (enc /clr or Enc/ Enc). Lots of spell swapping, but you get used to it, and it's always good to have all those stuns and mezzes at your disposal. Which is back to point about always mitigating risk.
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