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#11
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![]() It would be nice if the ZEM values were public knowledge. I don't see the utility in keeping them a secret. It would be beneficial if people knew of alternative XP hotspots, maybe they would leave the tired old spots in MM, HK, KC, etc.
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#12
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![]() A few nights ago, I duo'd at the mermaid camp with a cleric (I am an enchanter, and we are both in our low 50s). I have to say that I wasn't that impressed with the exp based on what I read on old forum posts. We were clearing all the mermaids at the bottom, near Estrella. The gem drops were not as good as I had read either. Kedge used to be a super exp zone early on this server's time line, but it got nerfed years ago. I would be surprised if something has changed since then, but maybe the ZEM got altered again. HS entrance duo is way better exp per kill at that level.
Totally anecdotal, but just my two copper pieces. | ||
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#13
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![]() Thanks for that! I am really curious if it would be possible to get confirmation that changes were made to the zone, and if so, why? There doesn't seem to be any timeline I can find from old forum posts that would suggest that a Kedge nerf should happen during velious.
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#14
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![]() Quote:
The funny thing is, ZEMs are just another "classic mechanics vs. classic environment" situation, and in almost every other instance where those two conflict the devs side with the classic mechanics. This is why (for instance) purchasing a multi-quested epic is the norm here (for some classes at least), even though nobody remembers that on live. Since the mechanic was technically there on live, it doesn't matter that the live environment didn't have epic MQ sales, because the devs only care about classic mechanics ... ... except when it comes to ZEMs, where they just throw classic-ness out the window (for a good chunk of zones at least). Now don't get me wrong, I agree that players on live didn't know the ZEMs ... but players on live didn't know about tons of other things too, and that hasn't stopped (for instance) every raid guild on the server from using Midnight Mallets. It seems to me for Project 1999 to be truly classic it should have classic ZEMs. And if it's not going to be classic, let's at least make it cool not-classic, and give un-used zones like Dalnir and Kedge huge XP bonuses.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
Last edited by loramin; 11-30-2017 at 08:58 PM..
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#15
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![]() Quote:
But ya I would support making a big boost on dungeons that are underused like Cazic-Thule, Paw, etc. DIVERSIFY. | |||
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#16
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![]() I dont mind not knowing the ZEM for each zone, but the point is, 3 months ago xp seemed to be much higher in Kedge than it is now and it would be nice to know if a change has been made and why. Most zones you can get a relative feel for the ZEM if you stay there long enough, and having been in Kedge quite a bit with quite a few toons, it definitely feels much slower recently.
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#17
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![]() the lancer swordfish on level 2 look alot like the deepfin sharks on floor 3
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