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  #81  
Old 11-06-2017, 04:39 PM
Fifield Fifield is offline
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
This seems like a serious statement, makes me sad really. I don't think that is what Nilbog had in mind when he started this project, was more to recreate the nostalgia of EQ. Dragon life spans of 10 minutes just sucks due to wall staring. Wish there were bag limits on raid targets to prevent such content prevention.

I do zone line pulls in the Hole for epic mobs for guildies and occasional cash, but damn. This is making me feel dirty... no more.
It may not be what he had in mind when he started this project, but the fact that gear is hard to come by on this sever is what makes it thrive, (that and the leveling 1-60 is amazing).

Every other server that has a stopping point at an expansion dies off because it gets boring. Watch agnarr, agnarr is so god damn fun and it will be untill a few months after Quarm dies, most everyone will leave to do something else. But not ol P99. were all here still playing for some god unknown reason. We all might not play as hard as we used to back when velious released, but we still log in.
  #82  
Old 11-06-2017, 04:40 PM
BirryDaKir BirryDaKir is offline
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Grats on your kills CSG. I hope you get a taste for NToV loot and bring some fun competition once these suspensions end.

Quote:
Originally Posted by Papa [You must be logged in to view images. Log in or Register.]
the difference between casuals and hardcores on p99 is whether or not you are waking up to batphones in the middle of the night to get pixels
This just isn’t true. I never wake up for a batphone. This great myth that there is a difference between “casual” guild players and “hardcore” guild players is highly exaggerated. The real difference is knowledge and experience of the officers and leaders. I’m confident 95% or casual players could make it in A/A without putting in any extra play time.

I have a wife and a job. I don’t live in my moms basement or stare at walls waiting for dragons to pop. These stories about A/A being no life neckbeards is just a horror story told so members don’t jump ship and join us.

I agree with fifield - the competition between A/A is a lot of fun. All the drama that plays out here in RnF paints an ugly picture that doesn’t represent reality. I experienced classic and kunark content for years and decided to move on from a “casual” guild about 6 months ago. I’m a happy member of Awakened and am glad to decided not to believe all the gossip.
  #83  
Old 11-06-2017, 04:43 PM
Fifield Fifield is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Crawling NToV isn't that bad fifepal. But I tend to agree, Velious raids blow. WTB Luclin.
If shit didnt respawn in 72minutes, NToV crawl could be a little more enjoyable.
  #84  
Old 11-06-2017, 04:44 PM
Sadiki Sadiki is offline
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Crawling isn't bad, but reverting and removing flurry drakes would make it a lot faster as every pull can be 2-4 mobs without worry. They're only a poopsock failsafe in the first place and aren't classic. Smaller guilds could definitely crawl Aary to Krie without problems with no flurries, or even use CoH to attempt triplets and twins.
  #85  
Old 11-06-2017, 04:45 PM
skarlorn skarlorn is offline
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I'd like to point out that if the hardcore raiders were better at the game, they would not have been banned.
  #86  
Old 11-06-2017, 05:38 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Fifield [You must be logged in to view images. Log in or Register.]
If shit didnt respawn in 72minutes, NToV crawl could be a little more enjoyable.
The trash should be 72min respawn...

But dragon guards and Flurry roamers should be like 12-24 hours or something? Are they not that long here?

The longest part of the NToV Clear is typically breaking the Flurry highway. The 10 Flurry Drakes that circle the lava pit. After those are down you shouldn't need to worry about them the rest of your night. It's very trivial to crawl after this point.
  #87  
Old 11-06-2017, 05:44 PM
Sadiki Sadiki is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
The trash should be 72min respawn...

But dragon guards and Flurry roamers should be like 12-24 hours or something? Are they not that long here?

The longest part of the NToV Clear is typically breaking the Flurry highway. The 10 Flurry Drakes that circle the lava pit. After those are down you shouldn't need to worry about them the rest of your night. It's very trivial to crawl after this point.
I'd like to say they were repopping on a 3 hour timer. Definitely had to clear them multiple times.
  #88  
Old 11-06-2017, 06:01 PM
skarlorn skarlorn is offline
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Happy u nerds grats on having fun and seeing ntov
  #89  
Old 11-06-2017, 06:16 PM
Mytral Mytral is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
It only took two years, two guilds suspended, and no third guild to pressure CSG.
That's kind of the point.......

Crawling NToV while A/A is competing with pulls to zone wouldn't go over very well, now would it?

And if there was pressure from another guild, then it would just be A/A 2.0.
  #90  
Old 11-06-2017, 06:20 PM
Mytral Mytral is offline
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Quote:
Originally Posted by Rivera [You must be logged in to view images. Log in or Register.]
There's lots of stupid in my post. It's super pathetic looking from the get go.

"NOTICE ME!"
I fixed your post for you.

You're welcome.
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