#101
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#102
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That's an Innoruuk drop, one of eighteen, once a week. Welcome to a real database. Everything you think you know about EQ PVP from playing bad code with bad data and 19 other players is wrong.
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Last edited by Alawen Everywhere; 04-05-2011 at 08:28 AM..
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#103
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I added another possible choice for teams (if the server goes teams) on the long ass page I did at:
http://www.project1999.org/forums/sh...ad.php?t=31288 Race War using race as selection variable: Probably the best choice since each team gets every class. Some people will whine because one team has troll and ogre tanks. Trolls aren't even good on a PvP server because they have 5 fire resist. Barbs are just as good if not better due to practically the same stats and no gimped fire resist. Dark Elf Alliance (evil) Dark Elf Troll Iksar Ogre Half Elf Erudite Human Alliance (good) Human Dwarf Gnome Halfling High Elf Barbarian Wood Elf | ||
Last edited by wehrmacht; 04-05-2011 at 10:54 AM..
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#104
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English is poor
Why keep posting identical post in different posts. Appearing overwhelmed and nervous makes you look fool | ||
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#105
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I'm strongly against 2 hardcoded teams, it won't work in eq. Also everyone will xteam anyway so the whole point will be screwed up pretty quick.
Also why make everquest like all the failed mmorpg pvp games out there today? Every single shitty "mmorpg pvp" game out there right now is 2 team hardcoded bullshit, and it never works. There's a reason why we stick around to play EQ pvp! Sandbox style is the way to go, let the players make their friends, let the players make their enemies, and let the strongest win. Competitive at the highest level.
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Wipe it clean. | |||
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#106
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Wehrmacht, I was just wondering where I could pick up a copy of your ridiculously long and stupid posts in hardback form, so that I can enjoy them when I am not at my computer.
Two years later and you are still whining like a champ, and the server isn't even out yet. Signed, Gongshow the Great PS. FFA | ||
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#107
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Also Alawen, even if you were right, it still wouldn't be a reason to un-classically keep the level cap in for Bard mez in pvp. Keep the cap in for pve all you want, but you can't tell me there's any reason for it to stay in pvp, especially if it's as useless as you claim!
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#108
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Last edited by naez; 04-05-2011 at 04:40 PM..
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#109
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P99, Day 1.
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#110
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bumping this thread for great justice
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Xantille Cares
I fuk ur mouth since 2001 | ||
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