Also this:
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The game does not check for berserker frenzy/not in every possible second. It is quite possible to get hit below 39% or healed above 45% before the game checks your berserker status again.
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depending on certain variables, you don't always come right out of berserk. I've had times when I got CH and stayed berserk for another 10 seconds.
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It appears that berserker frenzy is supposed to only begin or wear off each tick update (allowing up to 6 seconds of frenzy after a CH if you're lucky, or delayed by 6 seconds once you are below 40% if you're unlucky), currently it will wear off immediately upon reaching or exceeding 45% hp or begin immediately upon reaching 39% hp.
Also I believe this "tick lag" is the cause of the discrepancy for when berserker frenzy is actually supposed to begin. Seems like 39% is spot on.