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  #11  
Old 05-28-2017, 12:42 PM
Bummey Bummey is offline
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Quote:
Originally Posted by Hitmonkey [You must be logged in to view images. Log in or Register.]
LOL WHUT? No other melee class can come close to what monk can accomplish solo, it's not even close. it's Monk #1 and every other melee class a distance 3rd place.
Are we talking end game max gear consumable spamming or leveling? Because I'm talking non-fungi leveling.
  #12  
Old 05-28-2017, 01:14 PM
Hitmonkey Hitmonkey is offline
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Quote:
Originally Posted by Bummey [You must be logged in to view images. Log in or Register.]
Are we talking end game max gear consumable spamming or leveling? Because I'm talking non-fungi leveling.
I'm talking from level 1 - 60. Twinkled, non-twinked, a monk only gets stronger in solo play vs the same comperable level mobs compared to the ranger and SK. Naming individual mods is just silly because it's a small percentage compared to what a monk can solo and it doesn't mean that the classes are any worse or better than monk, the question was just who solo's better.
  #13  
Old 05-28-2017, 01:55 PM
aaezil aaezil is offline
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Those are both terrible soloing classes (at endgame, you can solo on anything with enough gear on you)
  #14  
Old 05-28-2017, 02:01 PM
paulgiamatti paulgiamatti is offline
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The question was,

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Originally Posted by MikeXG [You must be logged in to view images. Log in or Register.]
Which would be better end game for farming purposes? Is one more boring than the other later on?
and both monk and SK easily fall behind ranger and bard. The tracking hybrids can efficiently do cycles such as those in TT and FM, not to mention Sir Lucan which is also a farmable mob. Even at seafuries bard and ranger have the upper hand due to tracking, speed, and bow range.

Ranger is particularly great for farming because of the TT and FM cycles, and because of their huge tracking range in general - a bard/druid's paltry tracking ability makes these cycles mostly a ranger's domain. Another thing I've seen people doing is selling Coldain shawl/ring quest items, which is made a million times easier with long-range tracking, so that would also be a thing rangers could capitalize on. Not to mention material farming for trade skills, Pegasus Feather Cloak loot rights, other tracking services that people usually pay handsomely for, etc.
Last edited by paulgiamatti; 05-28-2017 at 02:10 PM..
  #15  
Old 05-28-2017, 02:11 PM
fadetree fadetree is offline
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If you have good gear (fungi, swarmcaller, haste, good weaps & bow) then you can do a lot with either one solo. I do have to say, I think the SK would be better from a purely performance outlook, although ranger bow kiting is pretty damn good if you have patience. Still, I'd say go with SK unless you like a real challenge.
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  #16  
Old 05-28-2017, 02:20 PM
paulgiamatti paulgiamatti is offline
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I agree - one thing bards and SKs have over a ranger is the ability to solo summoning mobs due to fear and charm. Monks obviously can level up solo way more efficiently, and their pulling & tanking ability allows them to duo a ton of stuff with a shaman, but from a purely solo perspective there isn't really a whole lot (if anything) that a monk can farm that a ranger/bard/SK/etc. can't.

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Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
If you have good gear (fungi, swarmcaller, haste, good weaps & bow)
Also, ranger epics are cheap as hell these days. Just buy the Swiftwind and Earthcaller bottlenecks for like 30k each.
Last edited by paulgiamatti; 05-28-2017 at 02:27 PM..
  #17  
Old 05-28-2017, 02:45 PM
Jimjam Jimjam is offline
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Swiftwind is hardly a bottleneck, vsr often up for over 24 hrs and spawns fairly often.
  #18  
Old 05-28-2017, 04:30 PM
paulgiamatti paulgiamatti is offline
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Swiftwind is an epic, not a bottleneck. The Pulsing Green Stone is the bottleneck in that portion of the quest. VSR being up a lot doesn't mean you get your Pulsing Green Stone. There's this misconception that spawned Venril Sathir and spawned Trakanon are lesser versions of the real thing, which isn't true - they're identical. They are not easy by any stretch of the imagination (cue nerds chiming in with how easy they are). You still have to get about 30 people together (yes yes, VS can be killed with like a group if you're insane neckbeards and you have a Bladestopper, blah blah). You still need a guild that's willing to kill that target, or a guild that's willing to award you one of the stones in their bank. For anyone who isn't lucky enough to be in one of those guilds, it's much easier to just farm seafuries for a week or two and shell out the 30k.
Last edited by paulgiamatti; 05-28-2017 at 04:43 PM..
  #19  
Old 05-28-2017, 05:31 PM
welly321 welly321 is offline
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
Swiftwind is an epic, not a bottleneck. The Pulsing Green Stone is the bottleneck in that portion of the quest. VSR being up a lot doesn't mean you get your Pulsing Green Stone. There's this misconception that spawned Venril Sathir and spawned Trakanon are lesser versions of the real thing, which isn't true - they're identical. They are not easy by any stretch of the imagination (cue nerds chiming in with how easy they are). You still have to get about 30 people together (yes yes, VS can be killed with like a group if you're insane neckbeards and you have a Bladestopper, blah blah). You still need a guild that's willing to kill that target, or a guild that's willing to award you one of the stones in their bank. For anyone who isn't lucky enough to be in one of those guilds, it's much easier to just farm seafuries for a week or two and shell out the 30k.
Bottlenecks are mobs that are heavily contested. Even the most casual guild can pretty easily put together a force to kill VS when they have ample time to prepare it.
  #20  
Old 05-28-2017, 06:16 PM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by welly321 [You must be logged in to view images. Log in or Register.]
Bottlenecks are mobs that are heavily contested.
Not necessarily. A bottleneck is a component of something bigger than itself - the actual bottle. Everything that comes before the Pulsing Green Stone is much easier within the context of that quest. It's a point in the bottle where progress slows down, assuming you're completing each step consecutively, because flow is constricted - it's not as constricted as the warrior epic's Green Dragon Scales, or the magician's Staff of Elemental Mastery: Earth, but it's still a bottleneck. It's just a wider bottleneck.
Last edited by paulgiamatti; 05-28-2017 at 06:20 PM..
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