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  #1  
Old 05-17-2017, 08:04 AM
fadetree fadetree is offline
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Originally Posted by Achromatic [You must be logged in to view images. Log in or Register.]
Bump.

There's gotta be more people that agree with me.

I would love to be able to go to CT and form a group there without having to beg ppl to come. I'm fairly sure on live this wasn't a problem because ZEM's weren't known. Correct me if I'm wrong though.
You must be new here. This is never going to happen, no matter if every player on the server unanimously agrees with you (which they don't).

You also said "Well, lots of things aren't classic now that were implemented to extend the life of this server." Like what? The list of non-classic things they did on purpose is very small, I can't think of more than three. There is a bunch of them that they had no choice about. The things they did on purpose that are non-classic all have a good mechanics reason....hot zones do not, they are just one more thing that the devs would have to keep track of and change and settle arguments about.
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  #2  
Old 05-19-2017, 03:41 PM
Achromatic Achromatic is offline
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Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
You must be new here. This is never going to happen, no matter if every player on the server unanimously agrees with you (which they don't).

You also said "Well, lots of things aren't classic now that were implemented to extend the life of this server." Like what? The list of non-classic things they did on purpose is very small, I can't think of more than three. There is a bunch of them that they had no choice about. The things they did on purpose that are non-classic all have a good mechanics reason....hot zones do not, they are just one more thing that the devs would have to keep track of and change and settle arguments about.
I've been here for 2 years.

Have you ever tried to farm anything in Velious? Why do you think it's so hard to get anything to drop? This is one of the major contributing factors thar are keeping high end players interested in this server.

Changing the exp value for a zone would just be changing a multiplier in a formula. Not complicated at all.
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