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#20
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For instance, if you're soloing and get an add, it's your HP reserves that will let you survive long enough to run away, or let you Cannabalize to get the mana you need (but if you have mana and run out of HP you're dead). In a group though you have less risk of dying from lack of HP reserves because you have a healer; however if you get a bad pull you may not have time to Cannabalize and need your mana reserves. But that's a simplification: depending on how you solo, who you regularly group with, etc. it might vary. So ultimately you should decide which matters more for your play style, and focus on that ... while of course it doesn't hurt to improve *both* Wisdom/Stamina when possible.
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Last edited by loramin; 04-29-2017 at 08:32 PM..
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