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Old 04-22-2017, 11:21 AM
FoxFritter FoxFritter is offline
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Join Date: May 2015
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I have to agree with Froakula. I've decided not to start a shaman until I'm able to afford a fungi tunic..that's pretty much the bottom line.

Enchanters are MUCH easier to gear up..INT being the cheaper stat to buy..as well as CHA vs WIS.

Not to mention the fact that enchanters are simply fun to play. You can fit them into quite a few different roles..support(buffs/debuffs/CC) is the main one, DPS, or even tanking if you're able to charm a mob effectively and you have a healer..but you can easily have two enchanters in a group and not have the 'waste' you would for a lot of other classes.

Playing an enchanter takes style baby. Very fun, and very versatile.

Whatever you do, make sure you go agnostic with religion if you choose enchanter. It gives you the free-est reign to walk around un-hated wherever the hell you want.


Samoht isn't incorrect either though. It's always fun to see shaman quad root rotting 51+ mobs.. It all depends what you want either way. Just my opinion...if you're starting the game fresh, enchanter is easier to jump in and get dirty with. It also gives you a VERY good understanding of game mechanics which will set you up for success for every character you make after that. Just don't get discouraged and make sure to do the homework on things that are stumping you.
Last edited by FoxFritter; 04-22-2017 at 11:27 AM.. Reason: forgot to mention Samoht
 


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