Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-15-2017, 02:48 AM
Chuck76 Chuck76 is offline
Decaying Skeleton


Join Date: Mar 2017
Posts: 4
Default

As a new player myself I was attracted to the idea of a genuine original experience. But one thing I find game breaking is, the Line-of-sight caster nerf, that went in on live during Luclin. This is currently in the game. As a caster I can not cast magic through walls. And if I begin a cast a melle just ducks out of site at the last minute and my spell won't land. This broke the game for caster pvp on live ( in addition to obscene spell resists from Luclin and on raid gear) and I was hoping an old school version would have put this back to it's original settings.

Also the fact that even on a server with 100 or so people, there are people, like Smallmee who group newbs then port them to kos druid rings while shouting profanities in ooc.
  #2  
Old 04-15-2017, 04:04 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,999
Default

Quote:
Originally Posted by Chuck76 [You must be logged in to view images. Log in or Register.]
As a new player myself I was attracted to the idea of a genuine original experience. But one thing I find game breaking is, the Line-of-sight caster nerf, that went in on live during Luclin. This is currently in the game. As a caster I can not cast magic through walls. And if I begin a cast a melle just ducks out of site at the last minute and my spell won't land. This broke the game for caster pvp on live ( in addition to obscene spell resists from Luclin and on raid gear) and I was hoping an old school version would have put this back to it's original settings.

Also the fact that even on a server with 100 or so people, there are people, like Smallmee who group newbs then port them to kos druid rings while shouting profanities in ooc.
This is situational, I've personally nuked a guy who ran around a corner outside Velks, and cast another spell which also landed despite not having LOS.

If you think something is a bug and can back up the evidence that things were different during Velious era EQ on live (easier said than done, but worth a go) then make a thread in the bug section of the forums.

Some things are fixed quickly, others take more time (duck cancel on blue etc, never was fixed but does now belong at this point).
__________________
  #3  
Old 04-15-2017, 12:32 PM
Izmael Izmael is offline
Planar Protector

Izmael's Avatar

Join Date: Jul 2015
Posts: 2,289
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Some things are fixed quickly, others take more time (duck cancel on blue etc,
Are you saying duck interrupting shouldn't be there? I swear I remember we used to duck CHs in rotations back then on live to save mana (when CH was about to land but tank was full HP or close).
  #4  
Old 04-15-2017, 02:30 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,719
Default

Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Are you saying duck interrupting shouldn't be there? I swear I remember we used to duck CHs in rotations back then on live to save mana (when CH was about to land but tank was full HP or close).
You might have been forcing sit using the button in the abilities window?
  #5  
Old 04-15-2017, 05:41 PM
Izmael Izmael is offline
Planar Protector

Izmael's Avatar

Join Date: Jul 2015
Posts: 2,289
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
You might have been forcing sit using the button in the abilities window?
I learned about THAT trick on P99, so nope.
  #6  
Old 04-19-2017, 11:10 AM
borgy93 borgy93 is offline
Orc


Join Date: Feb 2015
Posts: 44
Default

Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Are you saying duck interrupting shouldn't be there? I swear I remember we used to duck CHs in rotations back then on live to save mana (when CH was about to land but tank was full HP or close).
If your ducked when the spells cast time ends it wont cast but ducking wouldn't stop casting so you could duck/unduck and it would still cast.
  #7  
Old 04-15-2017, 07:25 AM
Egilmn Egilmn is offline
Aviak


Join Date: Jan 2016
Posts: 51
Default

Quote:
Originally Posted by Chuck76 [You must be logged in to view images. Log in or Register.]
Also the fact that even on a server with 100 or so people, there are people, like Smallmee who group newbs then port them to kos druid rings while shouting profanities in ooc.
Typical red player, you will see plenty more of that there. Many of them are asperger-type griefers who want to feel better about themselves. It is easy to grief pvp in eq so that is why they are attracted to it.
  #8  
Old 04-15-2017, 02:37 PM
Qtip Qtip is offline
Banned


Join Date: Feb 2015
Location: South Ro
Posts: 1,107
Default

Quote:
Originally Posted by Chuck76 [You must be logged in to view images. Log in or Register.]
As a new player myself I was attracted to the idea of a genuine original experience. But one thing I find game breaking is, the Line-of-sight caster nerf, that went in on live during Luclin. This is currently in the game. As a caster I can not cast magic through walls. And if I begin a cast a melle just ducks out of site at the last minute and my spell won't land. This broke the game for caster pvp on live ( in addition to obscene spell resists from Luclin and on raid gear) and I was hoping an old school version would have put this back to it's original settings.

Also the fact that even on a server with 100 or so people, there are people, like Smallmee who group newbs then port them to kos druid rings while shouting profanities in ooc.
You need lns at start and end of spell on indoors. Outdoors you only need lns to start.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:16 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.