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  #21  
Old 03-29-2011, 10:47 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
Zomm-pull DT mobs?
Let me know how this works for ya. If the zomm will eat the DT, we can surely fix it. I don't have time to test this, so if you could test it for me, I would appreciate it.

Thanks,

H
  #22  
Old 03-29-2011, 10:58 PM
Ropethunder Ropethunder is offline
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The only aggro-pullable DT mobs I know of are on keyed Sky islands.
  #23  
Old 03-30-2011, 01:03 AM
Odeseus Odeseus is offline
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Can't test it if it isn't working right the begin with. Tested it an hour ago or so with an ice giant. Had the eye sit right under the IG and.......no agro. Nothing at all. Ran eye around IG and still nothing.

Has anyone actually seen the eye agro anything?
  #24  
Old 03-30-2011, 04:33 AM
kanras kanras is offline
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Haynar's changes haven't been patched to the server yet.
  #25  
Old 03-30-2011, 06:42 AM
Odeseus Odeseus is offline
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TY Kan. Didn't know. Will keep an eye out for the next patch message!
  #26  
Old 03-30-2011, 07:04 AM
Koota Koota is offline
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From what I recall post Kunark, the Eye itself would take on the caster's faction and would be KOS if the caster was. However, the caster would not take aggro, simply the eye would be killed.

This was later changed at some point, although I can not remember when. As it stands in live, and even years prior, it doesn't generate any aggro what so ever.

Im leaving work, so ill look for reference links when I get home. But this shouldnt be aggroing the caster. Not the mage/wizard line in Kunark, anyway
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You guys want to boast about being such badasses in pve - you aren't. I've watched you guys raid, you suck.
  #27  
Old 03-30-2011, 11:16 AM
Pudge Pudge is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
?? Holgresh elder beads came out in Velious from the flying monkey caves in wakening lands. That article is from 2001, which is before Luclin.

The eye of zomm is actually better the way it is now. It means you can pull with it, and people CAN'T send it on non-risk 30 second invite missions for coth in kos dungeons. I played a magician on live for a long time. I can tell you when TOV raid time came around, I was sending the eye to invite people for coth. In dungeon situations, a non-aggro eye completely trivializes some areas.

I'd like to hear more people speak about this. I assumed this was the common and classic interpretation of eye of zomm.
eye should not agro.. and the way it was on vztz, you needed to actually have line of sight (from your character) to invite someone to group. just having their target is not good enough, because ppl can use MQ to target ppl across the zone without ever seeing them.

dont know how you guys do it on p99 but wanted to give some input
  #28  
Old 03-30-2011, 11:25 AM
abzirian abzirian is offline
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Default 100% incorrect

# Haynar-Src-Eye of Zomm's will now aggro mobs, based on the caster's faction.

Not true to form.

Even in classic, Eye of Zomm would never, ever aggro anything. It was used purely for scouting


__________________________________________________ __

# Haynar-Src-When using an Eye of Zomm, you will now have to click doors to open them. They will no longer open automatically.

This is correct.
  #29  
Old 03-30-2011, 11:31 AM
Loly Taa Loly Taa is offline
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Quote:
Originally Posted by Koota [You must be logged in to view images. Log in or Register.]
From what I recall post Kunark, the Eye itself would take on the caster's faction and would be KOS if the caster was. However, the caster would not take aggro, simply the eye would be killed.

This was later changed at some point, although I can not remember when. As it stands in live, and even years prior, it doesn't generate any aggro what so ever.

Im leaving work, so ill look for reference links when I get home. But this shouldnt be aggroing the caster. Not the mage/wizard line in Kunark, anyway
This is how I remember it too, because of this classes like Clerics with Holgresh Elder Beads could single pull things with the eye by just dragging mobs further and further summoning eyes one by one, the mob would run further and further to kill the eye each time. (But it would not chain aggro the caster of the eye)
  #30  
Old 03-30-2011, 12:00 PM
nilbog nilbog is offline
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Guys.. you can say its incorrect all you want.

Start posting links supporting your opinion, because I sure can.
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