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#19
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![]() [QUOTE=fastboy21;2488914]I'm not certain about this.
I think the biggest issue on p99 versus live with aggro has to do with the ticking in getting aggro, which contributes significantly to getting this type of result in the video. It was iirc much worse at launch on p99 because you could actually figure out the timing of the aggro ticks and run past things quickly if you were clever. They fixed it so that it was either random (not associated with the regular server tick for regen, etc.) or was a faster tick. In any case, it is still relatively large on p99 compared to live. On live if you were being cast on and ran out of los, hit FD, stood up, spell hit you did you ALWAYS reaggro the original mob? I believe there was a chance to avoid the reaggro if your FD had wiped the caster and you were out of distance of a fresh aggro. Its the sort of thing that I don't trust my memory on completely f rom live, especially since my main wasn't a monk.[/QUOTEd Nerd
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Jareker says GO BESSY GO.
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