![]() |
#11
|
|||
|
![]() It's fun to push your luck with duos. Really strongest duos take advantage of complete healing and hp buffs
| ||
|
#12
|
|||
|
![]() Here are a few items to look for in xp zones as you level up, just for fun. As a cleric you really don't need to worry too much about your equipment. Being selective with your spell use to minimise mana expenditure and aggro gained while maximising ticks spent medding will give a far bigger boost than + mana (which only lets you med longer before being full mana, and thereafter have a larger reserve of mana in case the shin hits the fat).
Don't worry if you miss too many. YourCrushbone: http://wiki.project1999.com/Prayer_Cloth_of_Tunare Kurn's Tower: http://wiki.project1999.com/Iksar_Berserker_Club http://wiki.project1999.com/Burynai_Hide_Armor (select pieces) Lake of Ill Omen/Warslik's Wods http://wiki.project1999.com/Idol_of_Woven_Grass Unrest http://wiki.project1999.com/Bloodstained_Tunic http://wiki.project1999.com/Ivory_Bracelet http://wiki.project1999.com/Opalline_Earring http://wiki.project1999.com/Savant%27s_Cap Mistmoore http://wiki.project1999.com/Bloodstone_Eyepatch Karnor's Castle http://wiki.project1999.com/Jarsath_Scale_Armor http://wiki.project1999.com/Bone_Amu..._Blade_Turning http://wiki.project1999.com/Book_of_Obulus http://wiki.project1999.com/Donal%27...ts_of_Mourning http://wiki.project1999.com/Kunzar_Cloak http://wiki.project1999.com/Springwood_Club Again, don't worry if you end up filling you slots with cloth/rawhide/chain/bronze (My cleric wore mesh from guk until around level 40). The most important thing is to heal and med. If you're a super cleric you may even interrupt some spells with stuns or root mezzed mobs to help the enc keep control. Just make sure you aren't at the top of the aggro list as you are meant to be healing, not taking damage! Complete heal is incredibly powerful. If you are able to avoid aggro, you can start grouping in Karnor's Castle really early. My stable group's cleric started there at 41! Lots of items that drop there are worth 10s or even 100s of pp to vendors. Some are worth even more to players. Sorry if these thoughts are a little incoherent, but I've been back and forth from the keyboard. | ||
|
![]() |
|
|